[Gtkradiant] GTK radiant development
skwirl42 at gmail.com
Wed Sep 19 06:51:00 CDT 2007
On 9/19/07, Mihai Dra(ghicioiu <mihai.draghicioiu at gmail.com> wrote:
> Why do you need to edit maps for Quake 2? Just curious.
I'm planning to use a framework called Quagents, which allows you to
use Quake 2 as an agent-based simulation environment. Since it's tied
to Quake 2, and I'd rather concentrate on my own simulation logic, I'm
kinda tied to Quake 2 as well.
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