[Gtkradiant] GTKRadiant Bug Report
spog at planetquake.com
Fri Jan 7 13:37:32 CST 2005
> Texture Cloning is still broken.
> Is this another time-saving feature that's gone away?
Ues =). It's coming back soon. I'm working on it right now.
> The romoval of the drag-extrude is the poorest decision I have ever seen befall GTK radiant.
> The 3d resizing thingy was/is great, but to put tuck away one of the editors greatest strengths
> so newbies can't easily find it--is a crime! Can't we work in both 2D and 3D?
> No other 3d program can extrude like this, not max, or maya, why hide it's greatest strength?
Brush resizing isn't hidden, it's just categorised as a tool (QE tool 'q'),
which means it's possible to extend the editing interface by adding new tools
(such as Translate 'w' and Rotate 'r').
> Can't select face for texturing.
This is coming back along with the texture-cloning.
> Clipper Uses caulk, caulks with bad texture for using Quake 3.
I'll add this to the todo list.
> Can no longer resize curves.
This is fixed in the latest nightly build. Try this file:
> Btw, how do you cap a cylinder now?
This is also missing. Until i fix it, you can create a cap by distorting a 3x3
patch plane into a circular shape using vertex-manipulation ('v').
thanks for the feedback =)
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