[Gtkradiant] [Bug 932] New: A missing function of q3map2 & bspc.
Fri, 05 Dec 2003 15:29:17 -0600
Summary: A missing function of q3map2 & bspc.
All of Zoner's Half-Life Tools (HLCSG, HLBSP, HLVIS, HLRAD) have a function
that allows the user to set the Windows priority (high, normal, low, etc.). Is
it possible for this to be implemented in q3map2 and bspc? I'm sure a lot of
mappers beside myself would greatly benefit from this. Instead of using -
LIGHT -fast (or -faster), mappers could just set the priority to "high" to get
a good lighting job in a short amount of time. Not everyone has a multi-
gigahertz machine, but level-designers would be able to benefit from this as it
would cut down the potential development time.