[Gtkradiant] [Bug 625] editor selection and render support for .ASE files

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Fri, 04 Oct 2002 21:33:59 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=625





------- Additional Comments From ydnar@shaderlab.com  2002-10-04 21:33 -------
The current ASE reader code in Q3Map2 (aselib.c) didn't have any facilities for 
reading normals. I added the missing code, and after carefully fixing the XYZ 
order, I noticed the attached ASE file (giant archway) has bad normal data for 
about 20% of the verts, most notably at vertexes where the breaking angle is 
high. See attached screenshots of broken normal, and panned out screenshot of 
using interpolated face normals to "fix" the problem.