[Gtkradiant] [Bug 574] Add spritemodel support to all games, not just Halflife

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 16 Jun 2002 09:43:57 -0500


------- Additional Comments From ttimo@idsoftware.com  2002-06-16 09:43 -------
alpha is dealt with when binding the GL texture, or at least it used to be
if you load a TGA with empty alpha, then alpha is ignored, otherwise it's used
and jpg doesn't have alpha

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