[Gtkradiant] [Bug 574] Add spritemodel support to all games, not just Halflife

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 16 Jun 2002 09:41:15 -0500


hydra@hydras-world.com changed:

           What    |Removed                     |Added
           Platform|                            |All

------- Additional Comments From hydra@hydras-world.com  2002-06-16 09:41 -------
Oh yeah, and if the image contain an alpha channel then the transparent part 
should be rendered transparently.  If it doesn't then the OpenGL code in 
CSpriteModel::Draw() might have to be tweaked a bit.

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