[Gtkradiant] [Bug 591] New: sof2 light

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Fri, 19 Jul 2002 18:03:50 -0500


           Summary: sof2 light
           Product: GtkRadiant
           Version: 1.2
          Platform: All
        OS/Version: Windows 9x
            Status: NEW
          Severity: normal
          Priority: P2
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: hr.o@hccnet.nl

lightentity in sof2 mapping is gone, seen on #mapcenter:

Buente> how can i get lights?
[00:20] <HrO> erm?
[00:20] <Buente> well in previous version they were in the right click scroll 
[00:20] <Buente> not anymore since sof GTK
[00:21] <HrO> you probably got an update NOT the full install
[00:21] <HrO> you miss more r-click thingies?
[00:21] <Buente> i got full...
[00:22] <Buente> the info_player_worldspawn thing
[00:22] <Buente> but its now player deathmatch or something
[00:22] <HrO> did you set the game to sof2 in the preferences (in edit menu)
[00:22] <Buente> yes
[00:23] <Buente> i got full version..
[00:23] <HrO> stuff like ammo and weapons?
[00:24] <Buente> i got that
[00:24] <HrO> but there's no light thingy?
[00:24] <Buente> nope
[00:25] <HrO> that's weird
[00:25] <Buente> Aphax
[00:25] <Buente> you had it too right?
[00:26] <Aphax> had what?:P
[00:26] <Buente> read ;)
[00:26] <Aphax> oh no
[00:26] <Aphax> yes
[00:26] <Aphax> the sof2 def files dont have a light entity
[00:26] <Aphax> you'll have to copy it from a q3 .def file
[00:26] <Buente> hmz
[00:26] <Aphax> and copy it in the sof2 .def file manually

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