[Gtkradiant] [Bug 614] Surface inspector always applies one texture on the selected faces.
Arnout van Meer
Tue, 27 Aug 2002 16:05:03 +0100
I personally use this legacy feature quite a lot to do fast retexturing
[mailto:firstname.lastname@example.org] On Behalf Of Timothee
Sent: 27 August 2002 15:46
Subject: Re: [Gtkradiant] [Bug 614] Surface inspector always applies one
texture on the selected faces.
Yeah that's sort of what I'm saying. I don't think Shod is subscribed to
this mailing list though. This is typically legacy behaviour, but I
don't see how we could tweak this behaviour either. Adding some kind of
ability to only work on texture settings, only work on texture names
etc., coupled with some tri-state for the items .. a lot of work with
the UI, doesn't sound very realistic anyway.
On Tue, 27 Aug 2002 09:44:30 -0500
> what ttimo is saying is that the surface inspector wont differentiate
> between faces when applying it's info. whatever texture is in the
> texture line when you apply is the texture that will be applied to all
> selected surfaces. Same with all coords, pans, whatever. same thing
> happens if you use the kbd txtr movement commands to pan the txtr
> around.... if you have different txtrs selected, one of them will
> master all surfs. I think it's more legacy behavior that anything else
> On Tue, 27 Aug 2002 06:29:43 -0500,
> email@example.com babbled something about:
> >[Bug 614] Surface inspector always applies one texture on the
> >selected faces.
> Gtkradiant mailing list
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