[Gtkradiant] [Bug 614] Surface inspector always applies one texture on the selected faces.

Timothee Besset gtkradiant@zerowing.idsoftware.com
Tue, 27 Aug 2002 16:46:29 +0200

Yeah that's sort of what I'm saying. I don't think Shod is subscribed to
this mailing list though. This is typically legacy behaviour, but I don't
see how we could tweak this behaviour either. Adding some kind of ability
to only work on texture settings, only work on texture names etc., coupled
with some tri-state for the items .. a lot of work with the UI, doesn't
sound very realistic anyway.


On Tue, 27 Aug 2002 09:44:30 -0500
monsto@comcast.net wrote:

> what ttimo is saying is that the surface inspector wont differentiate between faces when applying it's info. whatever texture is in the texture line when you apply is the texture that will be applied to all selected surfaces. Same with all coords, pans, whatever. same thing happens if you use the kbd txtr movement commands to pan the txtr around.... if you have different txtrs selected, one of them will master all surfs. I think it's more legacy behavior that anything else tho.
> ________________________________________
> On Tue, 27 Aug 2002 06:29:43 -0500, gtkradiant-request@zerowing.idsoftware.com babbled something about:
> >[Bug 614] Surface inspector always applies one texture on the selected
> >faces.
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