[Gtkradiant] GtkRadiant on FreeBSD

Lyndon Griffin gtkradiant@zerowing.idsoftware.com
Thu, 01 Aug 2002 21:38:22 -0400

Hello, all.  I'm here because I want to map on FreeBSD (my primary desktop). 
I've started porting using a snap I pulled from CVS about 2 weeks ago, tho I 
should probably check for updates.  Anyways, the subject of me doing FreeBSD 
work came up on the UT2 forums, and ydnar thought I was someone already on 
the list.  So, my first post is "hello, and who else is working on a FreeBSD 
port?"  I figure that we might work together. 

My progress:  I believe I have everything in libs/, tools/, and plugins/ 
built clean.  I've done no real testing of any of this stuff.  The only real 
work that I've done here is to add "|| defined (__FreeBSD__)" to any source 
lines that start "#if defined (__linux__)", tho I've made some tweaks in the 
cons files to allow for quirks in the FreeBSD ports system.  Oh, I should 
mention that I'm not using STLport, either - I could be persuaded to change 
that, but since I was doing this as an exercise for myself first and 
foremost, I didn't want the learning curve of another STL implementation. 

When I say no real testing, I've tried to bsp a simple map - it cored, but I 
think that's mainly because I don't have any of my shaders or textures on my 
dev box, yet.  Plus, ydnar mentioned that he should check in the latest 
q3map2 code, so I don't want to spend time working on something that may 
already be fixed. 

Who am I?  I'm a professional Linux/FreeBSD/Solaris developer for a medium 
sized b2b dotcom.  I became a UNIX convert the first time I tried FreeBSD, 
back in 1997.  I'd never done anything but HTML and VBasic until then, but I 
immediately started learning PERL, C, C++, and I guess I'm good enough to 
maintain my decent-paying job (same employer) for the last 5 years.  Though 
I've only been in the industry for those 5 years, I started programming 
BASIC at about age 8 on a TRS80-CoCo, my trusty Radio Shack cassette player 
as my first magnetic storage.  I collect working, arcane hardware as a 
hobby.  I have several interesting things, such as an old IBM SP-2 in a 
short frame (2x60mHz thin nodes), several old Suns (SPARCstation 330, 
SPARCstation 470MP, SPARCstations 2, 10, 20, and various spare parts), an HP 
apollo 700, a Motorola StarMax 3000/160...  the list goes on and on. 

I've been a quake player since 1998 or so.  Tried my hand at mapping once, 
but it didn't take, then a buddy of my turned me on to Urban Terror and I've 
attacked it with new zeal.  I have two maps in the works, and more ideas in 
my head.  I've got to say that I don't remember ever being this interested 
in a hobby, and what better way to exploit my interest than to give a little 
back to the community that hooked me in the first place.  Oh, and I've also 
started researching a plugin that I'd like to build, also, plus I have a few 
ideas for the main editor that may bear fruit. 

Enough gushing...  code is calling 

<:)  Lyndon