[freespace2] MacOS X model loading works!
zakk at timedoctor.org
Sat Dec 28 17:59:58 EST 2002
There's no scaling either, so MVE is a small portion of your 640x480,
or 1024x768 FS2 screen.
On Saturday, December 28, 2002, at 05:58 PM, zakk wrote:
> MVE code is still lacking sound iirc, I'm pretty sure multiplayer
> works fine as long as you know the IP you're connecting to.
> On Saturday, December 28, 2002, at 05:03 PM, tigital wrote:
>> ...So, what's next? Is the mve code working yet? How about
>> networking? It's been awhile (august/september?) since I checked out
>> the cvs updates...
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