[freespace2] byte ordering bugs on OS X?

Ryan C. Gordon icculus at clutteredmind.org
Fri Aug 9 08:14:44 EDT 2002


> ...I just found out about this project, and want to jump in and help!
> I pulled down the CVS, and found that the code apparently builds on
> MacOS X, but that there are 'byte ordering bugs'...I haven't looked
> directly at the source yet, but was wondering if someone might be
> able to indicate where these bugs are:  are they in the texture
> loading?  or elsewhere?  Am I correct in thinking that by fixing
> these byte-swaps, this should compile on linuxppc?

I got it as far as compiling on OS X, and didn't have time to clean up the
byte ordering things.

They are just about everywhere. It will take a long time to fix them all.

It should compile on LinuxPPC right now, but the byte ordering problem
will be there, too, obviously.

--ryan.






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