[cod] Query limiting...

Luca Farflame Fabbro farflame at cybergames.it
Tue Oct 25 06:43:36 EDT 2011


Hi Ryan
	in one of your previous messages you mentioned that this patch can be "ported" also to the other COD servers. Is there any plan to do this?
Now it seems that even if the server are less in number they target the COD2 servers to do the DDOS attacks. Don't have any COD server running so I don't know if also those are used as reflectors.

Just one simple question  regarding the patch fort the COD4 server.
If you leave the server up'n running for a certain period of time (no restart for 3 weeks let's say) it seems that when the  
sv_queryIgnoreMegs
limit is reached (our servers don't have a lot of players) the server starts to reply to the query with the spoofed IP's. A restart of the server solves the problem.
I know that it will be better to restart the server before that time but would it be a possible solution to flush the stored bad IP's and restart the check on the new incoming packets when the predefined memory is full or just before this happens (% or minimum sv-ignore free memory)? Usually the attackers use the server as a reflector only for a certain amount of time (form 1 hour or less to a maximum of 2 - 3 days) then a lot of time will pass before having the same IP used as destination of the DDOS attack. 

Regards
	Luca



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