[cod] help

Morpheus morpheus at clantoc.org
Sun Jan 31 04:56:00 EST 2010


Just a question regarding the "fake" dedicated server stuff that will be 
available in BC2 : where will be located theses "servers" ?

I hope that at least they put some infrastructure in each major 
country/zone the game is sold in, because if, as a french gamer, I have 
to connect to an american server, what means at least 160ms ping, it 
won't be smarter than the crappy P2Pish MW2.

PS : I'm not buying the game anyway, just as a sysadmin :D

Le 30/01/2010 22:38, Tyson a écrit :
> I was referring to BF3 not BC2. BF3 will not have Linux servers. EA is going
> Windows only on all future releases.
>
> If they get away with what they are doing for BC2, they will certainly do it
> with BF3 and all that will be available is overpriced Windows based Ranked
> servers.
>
> They will force us into artificial markets just like they do on Consoles.
> Future games will not be clan/community friendly at all.
>
> Tyson
>
> -----Original Message-----
> From: James Landi [mailto:jim at landi.net]
> Sent: Saturday, January 30, 2010 6:05 AM
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> As of today, Gordan Van Dyke from Dice/EA said there will be no public
> server files (ranked or unranked) as well as mod tools for BC2.
>
> I think this game could have been a run away hit if these two options
> where in the box upon release.
>
> Jim Landi
> Rudedog
> FPSadmin.com
> Microsoft MVP, Games for Windows 2009. 2010
>
>
>
>
> On 1/30/10 7:50 AM, Kjell Munkestam wrote:
>    
>> Is that confirmed?
>>
>> All I know is that there will not be any ranked dedicated server except
>>      
> from
>    
>> legit game server providers. That is the same concept they had with BF2.
>> However I've heard nothing about privately run unranked servers. I guess
>>      
> we
>    
>> will not know until March.
>>
>> At least it's rentable dedicated servers as compared to MW2 IW-NET P2P
>> fiasco.
>>
>> ~SgtBilko
>>
>> -----Original Message-----
>> From: Tyson [mailto:twisted at twistedgamingservice.com]
>> Sent: den 30 januari 2010 01:07
>> To: 'Call of Duty server admin list.'
>> Subject: Re: [cod] help
>>
>>
>> I can't say where I got my info, but EA chest pounding about supporting
>> Dedicated Serves is just that.
>>
>> I already know there will be no Linux version and with the route BFBC2
>>      
> went
>    
>> I'm pretty sure EA will take same route with BF3. Two very anticipated
>>      
> games
>    
>> did it, one succeeded already for the most part in the big wigs eyes. If
>> BFBC2 scores anywhere what BF2 did in Sales you can bet EA will consider
>> very hard taking same or more extreme route with BF3.
>>
>> I just simply will not be forced into the same artificial markets they
>> created for Consoles to get more then the initial $50-60 dollars from the
>> game.
>>
>> I want new games, but not at the cost of fragmenting our gaming
>>      
> community's
>    
>> to the 8 or 16 that will fit on their crappy listen servers.
>>
>> Tyson
>>
>> -----Original Message-----
>> From: Charles Goldsmith [mailto:wokka at justfamily.org]
>> Sent: Friday, January 29, 2010 4:48 PM
>> To: Call of Duty server admin list.
>> Subject: Re: [cod] help
>>
>> I'm with you Tyson, I'm on a personal boycott of any developers that are
>> removing the very thing that made this genre big.
>>
>> Is Valve the only one that is going to keep supporting their community the
>> right way?
>>
>> I hope that EA does BF3 right, but I don't have high hopes.
>>
>> On Fri, Jan 29, 2010 at 5:36 PM, Tyson<twisted at twistedgamingservice.com>
>> wrote:
>>
>>      
>>> You don't read the gaming sites much do you?
>>>
>>> There will be no public dedicated server, only select partners will
>>> get access to the dedicated servers in the name of "Security".
>>>
>>> I canceled my preorder of this game also.
>>>
>>> Tyson
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: david.lauriou at wanadoo.fr [mailto:david.lauriou at wanadoo.fr]
>>> Sent: Friday, January 29, 2010 4:23 PM
>>> To: Call of Duty server admin list.
>>> Subject: Re: [cod] help
>>>
>>> where can i find BFBC2 dedicated server ?
>>>
>>>
>>> ----- Original Message -----
>>> From: "River Hosting - Info"<info at riverhosting.nl>
>>> To: "'Call of Duty server admin list.'"<cod at icculus.org>
>>> Sent: Monday, January 25, 2010 12:07 PM
>>> Subject: Re: [cod] help
>>>
>>>
>>>
>>>        
>>>> All you need is right here
>>>> http://www.fpsadmin.com/forum/showthread.php?t=11777.
>>>>
>>>> Met vriendelijke groet,
>>>> With kind regards,
>>>>
>>>> Julian Maartens
>>>> River Hosting
>>>>
>>>> info at riverhosting.nl
>>>> http://www.riverhosting.nl
>>>>
>>>> -----Oorspronkelijk bericht-----
>>>> Van: Bong-Master [mailto:bong-master at thesilverdagger.co.uk]
>>>> Verzonden: maandag 25 januari 2010 12:03
>>>> Aan: Call of Duty server admin list.
>>>> Onderwerp: Re: [cod] help
>>>>
>>>> My computer illiterate wife said 1.3 will fix this.
>>>>
>>>> --------------------------------------------------
>>>> From: "pet"<games at maxrate.pl>
>>>> Sent: Monday, January 25, 2010 10:53 AM
>>>> To: "Call of Duty server admin list."<cod at icculus.org>
>>>> Subject: [cod] help
>>>>
>>>>
>>>>          
>>>>> Hi all members
>>>>>
>>>>> I have problems with crazy hackers which hacks my servers all the
>>>>> time.
>>>>>
>>>>>            
>> I
>>
>>      
>>>>> mean call of duty 2 1.0. I know that You will say, change into 1.3,
>>>>> but this is not the solution. Couple times a day somebody hacks my
>>>>> server
>>>>>
>>>>>            
>> and
>>
>>      
>>>>> its shutdown, after that I see in console "ERROR: Attempted to
>>>>> overrun string in call to va()".  How can I secure my server against
>>>>> this
>>>>>
>>>>>            
>> suckers
>>
>>      
>>>>> which have nothing better to do with theirs empty brains. Please
>>>>> help.
>>>>>
>>>>> Pet
>>>>>
>>>>>
>>>>> "va() is a function of the Quake 3 engine used to quickly build
>>>>> strings using snprintf and a static destination buffer. Read more
>>>>> on: : i3D.net Game Forums
>>>>>
>>>>>
>>>>>            
>>>>
>>>>          
>>>
>>>        
>>      
> http://forum.i3d.net/call-duty-series-newsletter/48158-cod-cod-ww-1024-bytes
>    
>>
>>      
>>>> -command-exploit.html
>>>>
>>>>          
>>>>> If the generated string is longer than the available buffer the
>>>>> server shows an "Attempted to overrun string in call to va()" error
>>>>> and terminates. From Call of Duty 2 (and consequently) the size of
>>>>> this buffer has been reduced from the original 32000 bytes to only
>>>>> 1024 causing many problems to the admins.
>>>>>
>>>>> So in CoD5 an attacker which has joined the server can exploit this
>>>>> vulnerability through the sending of a command longer than 1024
>>>>> bytes causing the immediate termination of the server."
>>>>>
>>>>> I try it, and it works. I you send this command to the server, it
>>>>> will
>>>>> crash:
>>>>>
>>>>> cmd aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaa
>>>>>
>>>>>
>>>>> so
>>>>> _______________________________________________
>>>>> cod mailing list
>>>>> cod at icculus.org
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>            
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>
>>>>          
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
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>>> 01/29/10 02:08:00
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>>>
>>>
>>>        
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
>> No virus found in this incoming message.
>> Checked by AVG - www.avg.com
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>> 02:08:00
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>> cod mailing list
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>> http://icculus.org/mailman/listinfo/cod
>>
>> _______________________________________________
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>> http://icculus.org/mailman/listinfo/cod
>>
>>
>>      
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.733 / Virus Database: 271.1.1/2657 - Release Date: 01/30/10
> 00:35:00
>
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>    


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