[cod] help

Christian Gerbrandt gerbra at gotadsl.co.uk
Sun Jan 31 10:01:16 EST 2010


The servers are not "fake". They are just not available for download. You
need to contact EA/Dice in order to be accepted for their Ded. Server
Program.
But the servers are also restricted in terms of what can be changed. AFAIK
no FTP access, ...

-----Original Message-----
From: Morpheus [mailto:morpheus at clantoc.org] 
Sent: 31 January 2010 09:56
To: Call of Duty server admin list.
Subject: Re: [cod] help

Just a question regarding the "fake" dedicated server stuff that will be
available in BC2 : where will be located theses "servers" ?

I hope that at least they put some infrastructure in each major country/zone
the game is sold in, because if, as a french gamer, I have to connect to an
american server, what means at least 160ms ping, it won't be smarter than
the crappy P2Pish MW2.

PS : I'm not buying the game anyway, just as a sysadmin :D

Le 30/01/2010 22:38, Tyson a écrit :
> I was referring to BF3 not BC2. BF3 will not have Linux servers. EA is 
> going Windows only on all future releases.
>
> If they get away with what they are doing for BC2, they will certainly 
> do it with BF3 and all that will be available is overpriced Windows 
> based Ranked servers.
>
> They will force us into artificial markets just like they do on Consoles.
> Future games will not be clan/community friendly at all.
>
> Tyson
>
> -----Original Message-----
> From: James Landi [mailto:jim at landi.net]
> Sent: Saturday, January 30, 2010 6:05 AM
> To: Call of Duty server admin list.
> Subject: Re: [cod] help
>
> As of today, Gordan Van Dyke from Dice/EA said there will be no public 
> server files (ranked or unranked) as well as mod tools for BC2.
>
> I think this game could have been a run away hit if these two options 
> where in the box upon release.
>
> Jim Landi
> Rudedog
> FPSadmin.com
> Microsoft MVP, Games for Windows 2009. 2010
>
>
>
>
> On 1/30/10 7:50 AM, Kjell Munkestam wrote:
>    
>> Is that confirmed?
>>
>> All I know is that there will not be any ranked dedicated server 
>> except
>>      
> from
>    
>> legit game server providers. That is the same concept they had with BF2.
>> However I've heard nothing about privately run unranked servers. I 
>> guess
>>      
> we
>    
>> will not know until March.
>>
>> At least it's rentable dedicated servers as compared to MW2 IW-NET 
>> P2P fiasco.
>>
>> ~SgtBilko
>>
>> -----Original Message-----
>> From: Tyson [mailto:twisted at twistedgamingservice.com]
>> Sent: den 30 januari 2010 01:07
>> To: 'Call of Duty server admin list.'
>> Subject: Re: [cod] help
>>
>>
>> I can't say where I got my info, but EA chest pounding about 
>> supporting Dedicated Serves is just that.
>>
>> I already know there will be no Linux version and with the route 
>> BFBC2
>>      
> went
>    
>> I'm pretty sure EA will take same route with BF3. Two very 
>> anticipated
>>      
> games
>    
>> did it, one succeeded already for the most part in the big wigs eyes. 
>> If
>> BFBC2 scores anywhere what BF2 did in Sales you can bet EA will 
>> consider very hard taking same or more extreme route with BF3.
>>
>> I just simply will not be forced into the same artificial markets 
>> they created for Consoles to get more then the initial $50-60 dollars 
>> from the game.
>>
>> I want new games, but not at the cost of fragmenting our gaming
>>      
> community's
>    
>> to the 8 or 16 that will fit on their crappy listen servers.
>>
>> Tyson
>>
>> -----Original Message-----
>> From: Charles Goldsmith [mailto:wokka at justfamily.org]
>> Sent: Friday, January 29, 2010 4:48 PM
>> To: Call of Duty server admin list.
>> Subject: Re: [cod] help
>>
>> I'm with you Tyson, I'm on a personal boycott of any developers that 
>> are removing the very thing that made this genre big.
>>
>> Is Valve the only one that is going to keep supporting their 
>> community the right way?
>>
>> I hope that EA does BF3 right, but I don't have high hopes.
>>
>> On Fri, Jan 29, 2010 at 5:36 PM, 
>> Tyson<twisted at twistedgamingservice.com>
>> wrote:
>>
>>      
>>> You don't read the gaming sites much do you?
>>>
>>> There will be no public dedicated server, only select partners will 
>>> get access to the dedicated servers in the name of "Security".
>>>
>>> I canceled my preorder of this game also.
>>>
>>> Tyson
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: david.lauriou at wanadoo.fr [mailto:david.lauriou at wanadoo.fr]
>>> Sent: Friday, January 29, 2010 4:23 PM
>>> To: Call of Duty server admin list.
>>> Subject: Re: [cod] help
>>>
>>> where can i find BFBC2 dedicated server ?
>>>
>>>
>>> ----- Original Message -----
>>> From: "River Hosting - Info"<info at riverhosting.nl>
>>> To: "'Call of Duty server admin list.'"<cod at icculus.org>
>>> Sent: Monday, January 25, 2010 12:07 PM
>>> Subject: Re: [cod] help
>>>
>>>
>>>
>>>        
>>>> All you need is right here
>>>> http://www.fpsadmin.com/forum/showthread.php?t=11777.
>>>>
>>>> Met vriendelijke groet,
>>>> With kind regards,
>>>>
>>>> Julian Maartens
>>>> River Hosting
>>>>
>>>> info at riverhosting.nl
>>>> http://www.riverhosting.nl
>>>>
>>>> -----Oorspronkelijk bericht-----
>>>> Van: Bong-Master [mailto:bong-master at thesilverdagger.co.uk]
>>>> Verzonden: maandag 25 januari 2010 12:03
>>>> Aan: Call of Duty server admin list.
>>>> Onderwerp: Re: [cod] help
>>>>
>>>> My computer illiterate wife said 1.3 will fix this.
>>>>
>>>> --------------------------------------------------
>>>> From: "pet"<games at maxrate.pl>
>>>> Sent: Monday, January 25, 2010 10:53 AM
>>>> To: "Call of Duty server admin list."<cod at icculus.org>
>>>> Subject: [cod] help
>>>>
>>>>
>>>>          
>>>>> Hi all members
>>>>>
>>>>> I have problems with crazy hackers which hacks my servers all the 
>>>>> time.
>>>>>
>>>>>            
>> I
>>
>>      
>>>>> mean call of duty 2 1.0. I know that You will say, change into 
>>>>> 1.3, but this is not the solution. Couple times a day somebody 
>>>>> hacks my server
>>>>>
>>>>>            
>> and
>>
>>      
>>>>> its shutdown, after that I see in console "ERROR: Attempted to 
>>>>> overrun string in call to va()".  How can I secure my server 
>>>>> against this
>>>>>
>>>>>            
>> suckers
>>
>>      
>>>>> which have nothing better to do with theirs empty brains. Please 
>>>>> help.
>>>>>
>>>>> Pet
>>>>>
>>>>>
>>>>> "va() is a function of the Quake 3 engine used to quickly build 
>>>>> strings using snprintf and a static destination buffer. Read more
>>>>> on: : i3D.net Game Forums
>>>>>
>>>>>
>>>>>            
>>>>
>>>>          
>>>
>>>        
>>      
> http://forum.i3d.net/call-duty-series-newsletter/48158-cod-cod-ww-1024
> -bytes
>    
>>
>>      
>>>> -command-exploit.html
>>>>
>>>>          
>>>>> If the generated string is longer than the available buffer the 
>>>>> server shows an "Attempted to overrun string in call to va()" 
>>>>> error and terminates. From Call of Duty 2 (and consequently) the 
>>>>> size of this buffer has been reduced from the original 32000 bytes 
>>>>> to only
>>>>> 1024 causing many problems to the admins.
>>>>>
>>>>> So in CoD5 an attacker which has joined the server can exploit 
>>>>> this vulnerability through the sending of a command longer than 
>>>>> 1024 bytes causing the immediate termination of the server."
>>>>>
>>>>> I try it, and it works. I you send this command to the server, it 
>>>>> will
>>>>> crash:
>>>>>
>>>>> cmd aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>>>> aaaaaaaaaaaaaaaaaaaaaaaa
>>>>>
>>>>>
>>>>> so
>>>>> _______________________________________________
>>>>> cod mailing list
>>>>> cod at icculus.org
>>>>> http://icculus.org/mailman/listinfo/cod
>>>>>
>>>>>            
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>> _______________________________________________
>>>> cod mailing list
>>>> cod at icculus.org
>>>> http://icculus.org/mailman/listinfo/cod
>>>>
>>>>
>>>>          
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>> No virus found in this incoming message.
>>> Checked by AVG - www.avg.com
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>>> 01/29/10 02:08:00
>>>
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>>>
>>>
>>>        
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
>> No virus found in this incoming message.
>> Checked by AVG - www.avg.com
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>> 01/29/10
>> 02:08:00
>>
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>> cod mailing list
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>> _______________________________________________
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>>
>>      
> _______________________________________________
> cod mailing list
> cod at icculus.org
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>
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
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> 01/30/10
> 00:35:00
>
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>    
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