[cod] World At War 1.6 Error libdl.so.2
Brandon Clinger
trix at live.com
Mon Sep 21 03:36:49 EDT 2009
I never tried 1.5 on this system oddly enough.
> I added
> an explicit RPATH to the binary so it knows to load libgcc/libstd from
> the same directory as the game without the LD_LIBRARY_PATH hack that
> used to be in the shell script.
Could you explain how you did that?
> Date: Mon, 21 Sep 2009 03:32:00 -0400
> From: icculus at icculus.org
> To: cod at icculus.org
> Subject: Re: [cod] World At War 1.6 Error libdl.so.2
>
> Brandon Clinger wrote:
> > I receiving this error. Any ideas where to start with this one?
> >
> > *./codwaw_lnxded-bin: error while loading shared libraries: libdl.so.2:
> > cannot create shared object descriptor: Cannot allocate memory*
>
> I have no idea why that would happen, but did this work in 1.5? I added
> an explicit RPATH to the binary so it knows to load libgcc/libstd from
> the same directory as the game without the LD_LIBRARY_PATH hack that
> used to be in the shell script. It's possible this is causing some funky
> bad reaction from your dynamic loader?
>
> If this wasn't tested with 1.5: you have a broken system. :)
>
> --ryan.
>
>
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