[cod] World At War 1.6 Error libdl.so.2

Brandon Clinger trix at live.com
Mon Sep 21 03:36:49 EDT 2009


I never tried 1.5 on this system oddly enough.

> I added 
> an explicit RPATH to the binary so it knows to load libgcc/libstd from 
> the same directory as the game without the LD_LIBRARY_PATH hack that 
> used to be in the shell script.

Could you explain how you did that?


> Date: Mon, 21 Sep 2009 03:32:00 -0400
> From: icculus at icculus.org
> To: cod at icculus.org
> Subject: Re: [cod] World At War 1.6 Error libdl.so.2
> 
> Brandon Clinger wrote:
> > I receiving this error. Any ideas where to start with this one?
> > 
> > *./codwaw_lnxded-bin: error while loading shared libraries: libdl.so.2: 
> > cannot create shared object descriptor: Cannot allocate memory*
> 
> I have no idea why that would happen, but did this work in 1.5? I added 
> an explicit RPATH to the binary so it knows to load libgcc/libstd from 
> the same directory as the game without the LD_LIBRARY_PATH hack that 
> used to be in the shell script. It's possible this is causing some funky 
> bad reaction from your dynamic loader?
> 
> If this wasn't tested with 1.5: you have a broken system.  :)
> 
> --ryan.
> 
> 
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