[cod] Sorry have to vent, Modern Warfare 2 on the PC

Ollie Camp ollie.camp at gmail.com
Wed Oct 21 02:26:36 EDT 2009


Just incase any one else is having problems trying to download it you need
to take the hash off the end of the url you go to so it becomes

http://www.filefront.com/9844201/Half-Life-2-SMOD-Zenith-V1-SP-Mod/

2009/10/21 Ollie Camp <ollie.camp at gmail.com>

> Nice list of games you have to have!
>
> // Introduction //
> SMOD: Zenith is a modification of Super Mod by The Author (
> http://accept.hopto.org/smod/).
> The plan is to make the mod more accessible to english players, and provide
> a balanced setting for new features and LUA gamemodes/custom maps.
> NOTE: YOU NEED TO HAVE THE FOLLOWING SOURCE ENGINE GAMES INSTALLED AND RUN
> AT LEAST ONCE TO RUN SMOD:Z PROPERLY:
> -> Half-Life 2
> -> Half-Life 2 Deathmatch
> -> Half-Life 2 Lost Coast
> -> Counter-Strike Source
> IF YOU DO NOT HAVE THESE GAMES INSTALLED OR DO NOT OWN THEM, YOU CANNOT
> PLAY THIS MOD.
>
> Thankfully I have got all of these installed as has a friend!  Shall
> download and have a play with it today and see what it's like!
>
> 2009/10/21 escapedturkey <escapedturkey at escapedturkey.com>
>
> "-> "Mighty Boot" style kick command
>> ->  Lean left/right
>> ->  Night-vision with variable amplification"
>>
>>
>> http://halflife2.filefront.com/file/HalfLife_2_SMOD_Zenith_V1_SP_Mod;87286
>>
>>
>>
>>
>> |T-OC|Morpheus|:. wrote:
>>
>>> It should be a good idea, but does the source SDK allow you to rewrite
>>> half of the game engine to match the cod gameplay (lean, aim, to say things
>>> I did not find in HL2 -- I have never tried the other source-based), rewrite
>>> the physics (always based on HL2 : the guy is really sliding !) ? All that
>>> is map or texture-related is not a problem, but the game mechanics are far
>>> more difficult to code, and so to replace from the original.
>>>
>> _______________________________________________
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>> http://icculus.org/mailman/listinfo/cod
>>
>
>
>
> --
> Ollie
>



-- 
Ollie
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