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Wed Mar 11 16:46:39 EDT 2009


Donovan

----- Original Message ----- 
From: "Josh Berry" <josh at chickenmonkey.co.uk>
To: <cod at icculus.org>
Sent: Friday, November 21, 2003 9:46 AM
Subject: [cod] New Server Binaries Startup Problem


> I have move from the "beta" of the CoD server to the new binaries today
> and changed nothing else but when I start the server I get the log below
> from the console .. which looks fine .. but noone can connect. Switch
> back to the old binaries and its fine.
>
> Any ideas?
>
> Could someone give the md5sum's for some working binaries too. I have
> tried two different download locations but just in case.
>
> TIA
> Josh
>
> ./cod_lnxded +set dedicated 2 +exec config.cfg +set logfile 3
> +map_rotate
> COD MP 1.1 build linux-i386 Nov 13 2003
> ----- FS_Startup -----
> Current search path:
> /usr/local/games/.callofduty/main
> /usr/local/games/CoD/main/pak6.pk3 (3 files)
> /usr/local/games/CoD/main/pak5.pk3 (4858 files)
> /usr/local/games/CoD/main/pak4.pk3 (1668 files)
> /usr/local/games/CoD/main/pak3.pk3 (1992 files)
> /usr/local/games/CoD/main/pak2.pk3 (694 files)
> /usr/local/games/CoD/main/pak1.pk3 (2642 files)
> /usr/local/games/CoD/main/pak0.pk3 (12828 files)
> /usr/local/games/CoD/main
> /usr/local/games/CoD/main/localized_english_pak1.pk3 (3736 files)
> /usr/local/games/CoD/main/localized_english_pak0.pk3 (1204 files)
>
> File Handles:
> ----------------------
> 29625 files in pk3 files
> execing default_mp.cfg
> couldn't exec language.cfg
> execing config_mp_server.cfg
> couldn't exec autoexec_mp.cfg
> Hunk_Clear: reset the hunk ok
> logfile opened on Fri Nov 21 18:32:09 2003
>
> Opening IP socket: localhost:28960
> Hostname: stella
> Alias: stella.games.plus.net.uk
> IP: 212.159.6.206
> --- Common Initialization Complete ---
> Started tty console (use +set ttycon 0 to disable)
> execing config.cfg
> map_rotate...
>
> "sv_mapRotation" is:"gametype sd map mp_brecourt gametype sd map
> mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot
> gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map
> mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
>
> "sv_mapRotationCurrent" is:""
>
> Setting g_gametype: sd.
> Setting map: mp_brecourt.
> ------ Server Initialization ------
> Server: mp_brecourt
> Hunk_Clear: reset the hunk ok
> ----- FS_Startup -----
> Current search path:
> /usr/local/games/.callofduty/main
> /usr/local/games/CoD/main/pak6.pk3 (3 files)
> /usr/local/games/CoD/main/pak5.pk3 (4858 files)
> /usr/local/games/CoD/main/pak4.pk3 (1668 files)
> /usr/local/games/CoD/main/pak3.pk3 (1992 files)
> /usr/local/games/CoD/main/pak2.pk3 (694 files)
> /usr/local/games/CoD/main/pak1.pk3 (2642 files)
> /usr/local/games/CoD/main/pak0.pk3 (12828 files)
> /usr/local/games/CoD/main
> /usr/local/games/CoD/main/localized_english_pak1.pk3 (3736 files)
> /usr/local/games/CoD/main/localized_english_pak0.pk3 (1204 files)
>
> File Handles:
> handle 1: console_mp_server.log
> ----------------------
> 29625 files in pk3 files
> Sys_LoadDll(/usr/local/games/.callofduty/main/game.mp.i386.so)... failed
> Sys_LoadDll(/usr/local/games/CoD/main/game.mp.i386.so)... ok
> Sys_LoadDll(game) found **vmMain** at  0x48c22dd4
> Sys_LoadDll(game) succeeded!
> ------- Game Initialization -------
> gamename: main
> gamedate: Nov 13 2003
> 0 teams with 0 entities
> -----------------------------------
> -----------------------------------
> Resolving codmaster.activision.com
> codmaster.activision.com resolved to 63.146.124.59:20510
> Sending heartbeat to codmaster.activision.com
> Hitch warning: 4615 msec frame time
> Sending heartbeat to codmaster.activision.com
> ==== RestartGame ====
> ------- Game Initialization -------
> gamename: main
> gamedate: Nov 13 2003
> 0 teams with 0 entities
> -----------------------------------
>
>
>
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