[cod] (non-cod) moha(sh) reloadmap fix

Robert Mount rmount at gmail.com
Mon Feb 2 16:54:01 EST 2009


http://www.shrapnet.com/downloads/spearhead-lnxded-08292004_fix.tar.gz

There's no actual fix, but a work-around.  The work-around was to
hex-edit the file and replace the offending commands with something
else.  That's what i've done with this file.  It's my own edited copy
so use it at your own risk.

--Rob

On Mon, Feb 2, 2009 at 4:45 PM, Marcel <cod at vermasslt.de> wrote:
> Hey,
>
> sorry for offtopic, but a while ago i unsubscribed the mohaa mailinglist
>
>
> Does someone have a "reloadmap" fix for linux dedicated server? Can't find
> it anywhere.
>
> It's a bug where all players can restart the map by just typing "reloadmap".
> afaik there are some updated .so's out.
>
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