[cod] (non-cod) moha(sh) reloadmap fix

James Landi jim at landi.net
Mon Feb 2 17:26:32 EST 2009


Oops sorry Rob beat me too it.

Jim Landi
Rudedog
FPSadmin.com
Microsoft MVP, Games for Windows

Robert Mount wrote:
> http://www.shrapnet.com/downloads/spearhead-lnxded-08292004_fix.tar.gz
>
> There's no actual fix, but a work-around.  The work-around was to
> hex-edit the file and replace the offending commands with something
> else.  That's what i've done with this file.  It's my own edited copy
> so use it at your own risk.
>
> --Rob
>
> On Mon, Feb 2, 2009 at 4:45 PM, Marcel <cod at vermasslt.de> wrote:
>   
>> Hey,
>>
>> sorry for offtopic, but a while ago i unsubscribed the mohaa mailinglist
>>
>>
>> Does someone have a "reloadmap" fix for linux dedicated server? Can't find
>> it anywhere.
>>
>> It's a bug where all players can restart the map by just typing "reloadmap".
>> afaik there are some updated .so's out.
>>
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>>
>>
>>     
>
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>
>
>   




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