[cod] Can't start a dedicated server!

John Lannotte lannotte at xs4all.nl
Wed Oct 29 08:54:28 EDT 2008


Hi all
Here an cod waw server.cfg

seta sv_punkbuster 1 
wait 
pb_sv_enable 


//////////////////////////////////// 
// Server Information 
// 
// Server Browser Name 
set sv_hostname "This is my CoD:WW Server" //This is the name that appears in the server browser 

// "Message of the Day" -- Not sure if this even works 
set g_motd "" 

// Keywords (maybe a server search function?) 
set sv_keywords "" 




//////////////////////////////////// 
// Passwords 
// 
// Server password (needed to get into the server) 
set g_password "" // blank means NO password 

// Private Client Slot Password 
set sv_privatePassword "" 

// Rconpassword 
set rcon_password "change_me" // Change this to your rcon password! 


//////////////////////////////////// 
// Client Issues 
// 
// Maximum Clients 
set sv_maxclients "28" 
set sv_privateclients "4" // These people can use the private password to get in the server 

// Client's Min/Maximum Ping 
set sv_minPing "0" 
set sv_maxping "155" 

// Client's Maximum Rate 
set sv_maxRate "25000" 

// Client Voting 
set g_allowVote "0" 
set g_voteAbstainWeight "0.5" 

// Client Side Stuff -- Don't know what these do right now 
set sv_clientside "0" 
set sv_clientArchive "1" 
set sv_clientSideBullets "1" 
set sv_clientSideVehicles "1" 
set g_client_side_lights "1" 

// sv_pure - Keeps clients from loading files NOT on the server 
set sv_pure "1" 

// Disable Client access to console? 
set sv_disableClientConsole "0" 


//////////////////////////////////// 
// Server Personality Settings 
// 
// Automatic Team Balance 
set scr_teambalance "0" 

// In-Game Voice Chat 
set sv_voice "0" 
set voice_global "0" 
set g_voiceChatTalkingDuration "500" 
set voice_deadChat "0" 
set sv_voiceQuality "3" 
set voice_localEcho "0" 

// Dead players chat with the living? 
set g_deadChat "0" 

// Who dead people can spectate 
set scr_game_spectatetype "1" 

// Gravity 
set g_gravity "800" 

// Base Move Speed 
set g_speed "190" 

// Number of dropped weapons before recycling 
set g_maxDroppedWeapons "16" 


//////////////////////////////////// 
// Server General Gameplay Settings 
// 
// Hardcore 
set scr_hardcore "0" 

// OldSchool 
set scr_oldschool "0" 

// Friendly Fire? 
set scr_team_fftype "0" 

// Red Crosshairs while over enemy? Maybe? 
set g_redCrosshairs "1" 

// Draw Friends 
set scr_drawfriend "0" 

// Revive players? Don't know what this does 
set scr_player_allowrevive "1" 
set g_revive "0" 
set revive_time_taken "2" 

// Announcer 
set scr_allowannouncer "1" 


//////////////////////////////////// 
// Player Settings 
// 
// Health Issues 
set scr_player_healthregentime "5" 
set scr_player_maxhealth "100" 

// Number of lives 
set scr_player_numlives "0" 

// Respawn Settings 
set scr_player_forcerespawn "1" 
set scr_player_respawndelay "0" 
set scr_player_suicidespawndelay "0" 

// Sprint Settings 
set scr_player_sprinttime "4" 

// Suicide point loss 
set scr_game_suicidepointloss "0" 



//////////////////////////////////// 
// Server Timers 
set scr_game_graceperiod "15" 
set scr_intermission_time "30" 
set scr_team_respawntime "0" 


//////////////////////////////////// 
// Gametype Settings 
// 
// KOTH 
set scr_koth_globalbattlechatterprobability "0" 
set scr_koth_numlives "0" 
set scr_koth_playerrespawndelay "0" 
set scr_koth_roundlimit "1" 
set scr_koth_roundswitch "1" 
set scr_koth_scorelimit "250" 
set scr_koth_timelimit "15" 
set scr_koth_waverespawndelay "0" 
// More setting that I am not sure work (because they are not named like normal) 
set koth_autodestroytime "60" 
set koth_capturetime "20" 
set koth_delayPlayer "0" 
set koth_destroytime "10" 
set koth_kothmode "0" 
set koth_spawnDelay "60" 
set koth_spawntime "0" 


// CTF 
set scr_ctf_enemycarriervisible "0" 
set scr_ctf_flagrespawntime "0" 
set scr_ctf_globalbattlechatterprobability "0" 
set scr_ctf_idleflagreturntime "30" 
set scr_ctf_numlives "0" 
set scr_ctf_playerrespawndelay "0" 
set scr_ctf_roundlimit "2" 
set scr_ctf_roundswitch "1" 
set scr_ctf_scorelimit "3" 
set scr_ctf_timelimit "5" 
set scr_ctf_touchreturn "1" 
set scr_ctf_waverespawndelay "15" 

// DM 
set scr_dm_globalbattlechatterprobability "100" 
set scr_dm_numlives "0" 
set scr_dm_playerrespawndelay "0" 
set scr_dm_roundlimit "1" 
set scr_dm_scorelimit "150" 
set scr_dm_timelimit "10" 
set scr_dm_waverespawndelay "0" 

// DOM 
set scr_dom_globalbattlechatterprobability "0" 
set scr_dom_numlives "0" 
set scr_dom_playerrespawndelay "0" 
set scr_dom_roundlimit "1" 
set scr_dom_scorelimit "200" 
set scr_dom_timelimit "0" 
set scr_dom_waverespawndelay "0" 

// TWAR 
set scr_twar_globalbattlechatterprobability "0" 
set scr_twar_numlives "0" 
set scr_twar_roundlimit "2" 
set scr_twar_roundswitch "1" 
set scr_twar_scorelimit "5" 
set scr_twar_timelimit "10" 
set twar_captureAccelBonus "35" 
set twar_captureAccelLimit "50" 
set twar_captureTime "40" 
set twar_finalFightFlagRespawnPenalty "3" 
set twar_finalFightTimeLimit "5" 
set twar_momentumArtillery "10" 
set twar_momentumBlitzkriegTime "30" 
set twar_momentumDogs "10" 
set twar_momentumEnabled "1" 
set twar_momentumFlagCap "25" 
set twar_momentumKamikaze "10" 
set twar_momentumKillPlayer "5" 
set twar_momentumMax "70" 
set twar_momentumMaxMultiplier "3" 
set twar_momentumMultiplierBonus "25" 
set twar_momentumMultiplierBonusLimit "75" 
set twar_momentumRadar "10" 
set twar_neutralFlagLockTime "0" 
set twar_secondaryInfluencerBonus "0.5" 
set twar_showEnemyCount "1" 
set twar_spawnPointFacingAngle "60" 

// TDM 
set scr_tdm_globalbattlechatterprobability "0" 
set scr_tdm_numlives "0" 
set scr_tdm_playerrespawndelay "0" 
set scr_tdm_roundlimit "1" 
set scr_tdm_scorelimit "750" 
set scr_tdm_timelimit "10" 
set scr_tdm_waverespawndelay "0" 

// SD 
set scr_sd_bombtimer "45" 
set scr_sd_defusetime "5" 
set scr_sd_globalbattlechatterprobability "0" 
set scr_sd_multibomb "0" 
set scr_sd_numlives "1" 
set scr_sd_planttime "5" 
set scr_sd_playerrespawndelay "0" 
set scr_sd_roundlimit "0" 
set scr_sd_roundswitch "3" 
set scr_sd_scorelimit "4" 
set scr_sd_timelimit "2.5" 
set scr_sd_waverespawndelay "0" 

// SAB 
set scr_sab_bombtimer "30" 
set scr_sab_defusetime "5" 
set scr_sab_globalbattlechatterprobability "0" 
set scr_sab_hotpotato "0" 
set scr_sab_numlives "0" 
set scr_sab_planttime "2.5" 
set scr_sab_playerrespawndelay "7.5" 
set scr_sab_roundlimit "0" 
set scr_sab_roundswitch "1" 
set scr_sab_scorelimit "1" 
set scr_sab_timelimit "20" 
set scr_sab_waverespawndelay "0" 




//////////////////////////////////// 
// Weapons 
// 
set scr_weapon_allowbetty "1" 
set scr_weapon_allowc4 "1" 
set scr_weapon_allowflash "1" 
set scr_weapon_allowfrags "1" 
set scr_weapon_allowmines "1" 
set scr_weapon_allowrpgs "1" 
set scr_weapon_allowsatchel "1" 
set scr_weapon_allowsmoke "1" 

// Bouncing Bettty Settings 
set bettyDetonateRadius "150" 
set bettyTimeBeforeDetonate "0.45" 
set bettyUpVelocity "296" 

// Poison gas stuff? 
set poisonDuration "8" 
set tabun_effect_radius "150" 
set tabun_shock_radius "150" 
set tabunGasDuration "3" 
set tabunInitialGasShockDuration "7" 
set tabunWalkInGasShockDuration "4" 


//////////////////////////////////// 
// Perk & Hardpoint Settings 
// 
// Perk Settings 
set scr_game_perks "1" 
set perk_armorVest "75" 
set perk_bulletDamage "40" 
set perk_explosiveDamage "25" 
set perk_fireproof "55" 
set perk_flakJacket "75" 
set perk_flakJacketMaxDamage "75" 
set player_lastStandBleedoutTime "30" 

// Vehicle Perk Settings 
set vehicle_perk_boost_acceleration_multiplier "1.571" 
set vehicle_perk_boost_duration_seconds "0.74" 
set vehicle_perk_boost_interval_seconds "1.703" 
set vehicle_perk_boost_speed_increase "1.878" 
set vehicle_perk_leadfoot_speed_increase "1.35" 



// Hardpoint Settings 
// 
set scr_game_hardpoints "1" 
set scr_hardpoint_allowartillery "1" 
set scr_hardpoint_allowdogs "1" 
set scr_hardpoint_allowradar "1" 
set scr_hardpoint_allowsupply "1" 
set scr_hardpoint_allowuav "1" 

// Dog Settings 
set scr_dog_count "8" 
set scr_dog_hardpoint_interval "180" 
set scr_dog_health "100" 
set scr_dog_max_at_once "4" 
set scr_dog_time "60" 


//////////////////////////////////// 
// Vehicle Settings -- Holy cow look at all these settings! 
set scr_vehicles_enabled "1" 
set scr_veh_respawntimemax "90" 
set scr_veh_respawntimemin "50" 
set scr_veh_health_jeep "700" 
set scr_veh_health_tank "1350" 
set scr_veh_driversarehidden "1" 
set scr_veh_driversareinvulnerable "1" 
set scr_veh_explode_on_cleanup "1" 
set scr_veh_explosion_doradiusdamage "1" 
set scr_veh_explosion_maxdamage "200" 
set scr_veh_explosion_mindamage "20" 
set scr_veh_explosion_radius "256" 

set scr_veh_alive_cleanuptimemax "120" 
set scr_veh_alive_cleanuptimemin "119" 
set scr_veh_cleanupabandoned "1" 
set scr_veh_cleanupdrifted "1" 
set scr_veh_cleanupmaxspeedmph "1" 
set scr_veh_cleanupmindistancefeet "75" 
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25" 
set scr_veh_cleanuptime_dmgfactor_max "1.0" 
set scr_veh_cleanuptime_dmgfactor_min "0.33" 
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" 
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0" 
set scr_veh_dead_cleanuptimemax "30" 
set scr_veh_dead_cleanuptimemin "20" 
set scr_veh_disappear_maxpreventdistancefeet "30" 
set scr_veh_disappear_maxpreventvisibilityfeet "150" 
set scr_veh_disappear_maxwaittime "60" 
set scr_veh_explosion_husk_forcepointvariance "30" 
set scr_veh_explosion_husk_horzvelocityvariance "25" 
set scr_veh_explosion_husk_vertvelocitymax "200" 
set scr_veh_explosion_husk_vertvelocitymin "100" 
set scr_veh_explosion_spawnfx "1" 
set scr_veh_ondeath_createhusk "1" 
set scr_veh_ondeath_usevehicleashusk "1" 
set scr_veh_respawnafterhuskcleanup "1" 
set scr_veh_respawnwait_iterationwaitseconds "1" 
set scr_veh_respawnwait_maxiterations "30" 
set scr_veh_waittillstoppedandmindist_maxtime "10" 
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5" 



//////////////////////////////////// 
// Server Performance Issues 
// 
// Rate 
set rate "25000" 

// Antilag 
set g_antilag "1" 

// Smooth clients 
set g_smoothClients "1" 

// FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed. 
set sv_fps "20" 

//////////////////////////////////// 
// Server Download/Redirect Settings 
// 
set sv_allowDownload "1" 
set sv_wwwBaseURL "" 
set sv_wwwDlDisconnected "0" 
set sv_wwwDownload "0" 


//////////////////////////////////// 
// Server Management/Admin 
// 
// Logging 
set g_log "games_mp.log" 
set g_logSync "1" 
set logfile "2" 

// Client IP Banning (yucky way to do this) 
set g_banIPs "" 

// Kick Ban Time 
set sv_kickBanTime "300" 

// TKers 
set scr_teamKillPunishCount "3" 
set scr_team_artilleryTeamKillPenalty "0.25" 
set scr_team_kickteamkillers "0" 
set set scr_team_teamkillerplaylistbanpenalty "0" 
set scr_team_teamkillerplaylistbanquantum "0" 
set scr_team_teamkillpointloss "1" 
set scr_team_teamkillspawndelay "20" 


//////////////////////////////////// 
// Batttle Chatter Settings 
set scr_allowbattlechatter "1" 
set bcmp_incoming_grenade_probability "50" 
set bcmp_kill_inform_probability "50" 
set bcmp_killstreak_incoming_probability "50" 
set bcmp_perk_call_probability "50" 
set bcmp_sniper_kill_probability "25" 
set bcmp_toss_grenade_probability "50" 
set bcmp_weapon_delay "2000" 
set bcmp_weapon_fire_probability "90" 

//////////////////////////////////// 
// Fire 
set fire_audio_random_max_duration "1000" 
set fire_audio_repeat_duration "1500" 
set fire_spread_probability "0" 
set fire_stage1_burn_time "3000" 
set fire_stage2_burn_time "0" 
set fire_stage3_burn_time "0" 
set fire_world_damage "20" 
set fire_world_damage_duration "8" 
set fire_world_damage_rate "0.25" 

//////////////////////////////////// 
// Flares 
set flare_distance_scale "16" 
set flare_duration "8" 
set flare_effect_radius "400" 
set flareBurnOutFadeWait "0.65" 
set flareDisableEffects "0" 
set flareLookAwayFadeWait "0.45" 


// Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar) 
set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse" 
set sv_maprotationcurrent ""worm


-----Oorspronkelijk bericht-----
Van: Nander Paardekooper [mailto:nander at getfragged.nl] 
Verzonden: woensdag 29 oktober 2008 13:52
Aan: cod at icculus.org
Onderwerp: Re: [cod] Can't start a dedicated server!

Auch... Another question...

Does anyone have "proper" cod5 server configs, the ones of Joker are 
full of 'i can haz cheezburger' and so on :-).

Best regards,

NewLight Systems schreef:
> slap!!
> 
> Nander Paardekooper escribió:
>> I did use "+dedicated 2", but i forgot COD/Q3 engine needs +set ...
>>
>> :-(
>>
>> Slap me!
>>
>> Christian Celler schreef:
>>> Nander Paardekooper wrote:
>>>> I've installed DirectX 9.0c already.
>>>>
>>>> But still wouldn't work.
>>>>
>>>> It just tries to start op GUI everytime.
>>>
>>> You tried to put "+set dedicated 2" in the command-line, didn't you?
>>>
>>> Regards
>>>   Christian Celler
>>>
>>
>>
>> ---
>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>
>>
>>
> 
> -- 
> 
> *David Aguilar Valero*
> Dpto. Comercial y Soporte técnico
> NewLight Systems
> *Servidores de juegos, HW, Dedicados*
> 
> *crk01 at nls.es*
> crk01 at newlightsystems.com
> tecnico at newlightsystems.com
> #NewLight_Systems @ irc-hispano.org
> *www.newlightsystems.com
> www.nls.es*
> 
> This email and any files or attachments transmitted with it are intended 
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> and may contain legally privileged information. If you are not the 
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---
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