[cod] Can't start a dedicated server!

Nander Paardekooper nander at getfragged.nl
Wed Oct 29 09:05:50 EDT 2008


Thanks, last line, worm?!...

John Lannotte schreef:
> Hi all
> Here an cod waw server.cfg
> 
> seta sv_punkbuster 1 
> wait 
> pb_sv_enable 
> 
> 
> //////////////////////////////////// 
> // Server Information 
> // 
> // Server Browser Name 
> set sv_hostname "This is my CoD:WW Server" //This is the name that appears in the server browser 
> 
> // "Message of the Day" -- Not sure if this even works 
> set g_motd "" 
> 
> // Keywords (maybe a server search function?) 
> set sv_keywords "" 
> 
> 
> 
> 
> //////////////////////////////////// 
> // Passwords 
> // 
> // Server password (needed to get into the server) 
> set g_password "" // blank means NO password 
> 
> // Private Client Slot Password 
> set sv_privatePassword "" 
> 
> // Rconpassword 
> set rcon_password "change_me" // Change this to your rcon password! 
> 
> 
> //////////////////////////////////// 
> // Client Issues 
> // 
> // Maximum Clients 
> set sv_maxclients "28" 
> set sv_privateclients "4" // These people can use the private password to get in the server 
> 
> // Client's Min/Maximum Ping 
> set sv_minPing "0" 
> set sv_maxping "155" 
> 
> // Client's Maximum Rate 
> set sv_maxRate "25000" 
> 
> // Client Voting 
> set g_allowVote "0" 
> set g_voteAbstainWeight "0.5" 
> 
> // Client Side Stuff -- Don't know what these do right now 
> set sv_clientside "0" 
> set sv_clientArchive "1" 
> set sv_clientSideBullets "1" 
> set sv_clientSideVehicles "1" 
> set g_client_side_lights "1" 
> 
> // sv_pure - Keeps clients from loading files NOT on the server 
> set sv_pure "1" 
> 
> // Disable Client access to console? 
> set sv_disableClientConsole "0" 
> 
> 
> //////////////////////////////////// 
> // Server Personality Settings 
> // 
> // Automatic Team Balance 
> set scr_teambalance "0" 
> 
> // In-Game Voice Chat 
> set sv_voice "0" 
> set voice_global "0" 
> set g_voiceChatTalkingDuration "500" 
> set voice_deadChat "0" 
> set sv_voiceQuality "3" 
> set voice_localEcho "0" 
> 
> // Dead players chat with the living? 
> set g_deadChat "0" 
> 
> // Who dead people can spectate 
> set scr_game_spectatetype "1" 
> 
> // Gravity 
> set g_gravity "800" 
> 
> // Base Move Speed 
> set g_speed "190" 
> 
> // Number of dropped weapons before recycling 
> set g_maxDroppedWeapons "16" 
> 
> 
> //////////////////////////////////// 
> // Server General Gameplay Settings 
> // 
> // Hardcore 
> set scr_hardcore "0" 
> 
> // OldSchool 
> set scr_oldschool "0" 
> 
> // Friendly Fire? 
> set scr_team_fftype "0" 
> 
> // Red Crosshairs while over enemy? Maybe? 
> set g_redCrosshairs "1" 
> 
> // Draw Friends 
> set scr_drawfriend "0" 
> 
> // Revive players? Don't know what this does 
> set scr_player_allowrevive "1" 
> set g_revive "0" 
> set revive_time_taken "2" 
> 
> // Announcer 
> set scr_allowannouncer "1" 
> 
> 
> //////////////////////////////////// 
> // Player Settings 
> // 
> // Health Issues 
> set scr_player_healthregentime "5" 
> set scr_player_maxhealth "100" 
> 
> // Number of lives 
> set scr_player_numlives "0" 
> 
> // Respawn Settings 
> set scr_player_forcerespawn "1" 
> set scr_player_respawndelay "0" 
> set scr_player_suicidespawndelay "0" 
> 
> // Sprint Settings 
> set scr_player_sprinttime "4" 
> 
> // Suicide point loss 
> set scr_game_suicidepointloss "0" 
> 
> 
> 
> //////////////////////////////////// 
> // Server Timers 
> set scr_game_graceperiod "15" 
> set scr_intermission_time "30" 
> set scr_team_respawntime "0" 
> 
> 
> //////////////////////////////////// 
> // Gametype Settings 
> // 
> // KOTH 
> set scr_koth_globalbattlechatterprobability "0" 
> set scr_koth_numlives "0" 
> set scr_koth_playerrespawndelay "0" 
> set scr_koth_roundlimit "1" 
> set scr_koth_roundswitch "1" 
> set scr_koth_scorelimit "250" 
> set scr_koth_timelimit "15" 
> set scr_koth_waverespawndelay "0" 
> // More setting that I am not sure work (because they are not named like normal) 
> set koth_autodestroytime "60" 
> set koth_capturetime "20" 
> set koth_delayPlayer "0" 
> set koth_destroytime "10" 
> set koth_kothmode "0" 
> set koth_spawnDelay "60" 
> set koth_spawntime "0" 
> 
> 
> // CTF 
> set scr_ctf_enemycarriervisible "0" 
> set scr_ctf_flagrespawntime "0" 
> set scr_ctf_globalbattlechatterprobability "0" 
> set scr_ctf_idleflagreturntime "30" 
> set scr_ctf_numlives "0" 
> set scr_ctf_playerrespawndelay "0" 
> set scr_ctf_roundlimit "2" 
> set scr_ctf_roundswitch "1" 
> set scr_ctf_scorelimit "3" 
> set scr_ctf_timelimit "5" 
> set scr_ctf_touchreturn "1" 
> set scr_ctf_waverespawndelay "15" 
> 
> // DM 
> set scr_dm_globalbattlechatterprobability "100" 
> set scr_dm_numlives "0" 
> set scr_dm_playerrespawndelay "0" 
> set scr_dm_roundlimit "1" 
> set scr_dm_scorelimit "150" 
> set scr_dm_timelimit "10" 
> set scr_dm_waverespawndelay "0" 
> 
> // DOM 
> set scr_dom_globalbattlechatterprobability "0" 
> set scr_dom_numlives "0" 
> set scr_dom_playerrespawndelay "0" 
> set scr_dom_roundlimit "1" 
> set scr_dom_scorelimit "200" 
> set scr_dom_timelimit "0" 
> set scr_dom_waverespawndelay "0" 
> 
> // TWAR 
> set scr_twar_globalbattlechatterprobability "0" 
> set scr_twar_numlives "0" 
> set scr_twar_roundlimit "2" 
> set scr_twar_roundswitch "1" 
> set scr_twar_scorelimit "5" 
> set scr_twar_timelimit "10" 
> set twar_captureAccelBonus "35" 
> set twar_captureAccelLimit "50" 
> set twar_captureTime "40" 
> set twar_finalFightFlagRespawnPenalty "3" 
> set twar_finalFightTimeLimit "5" 
> set twar_momentumArtillery "10" 
> set twar_momentumBlitzkriegTime "30" 
> set twar_momentumDogs "10" 
> set twar_momentumEnabled "1" 
> set twar_momentumFlagCap "25" 
> set twar_momentumKamikaze "10" 
> set twar_momentumKillPlayer "5" 
> set twar_momentumMax "70" 
> set twar_momentumMaxMultiplier "3" 
> set twar_momentumMultiplierBonus "25" 
> set twar_momentumMultiplierBonusLimit "75" 
> set twar_momentumRadar "10" 
> set twar_neutralFlagLockTime "0" 
> set twar_secondaryInfluencerBonus "0.5" 
> set twar_showEnemyCount "1" 
> set twar_spawnPointFacingAngle "60" 
> 
> // TDM 
> set scr_tdm_globalbattlechatterprobability "0" 
> set scr_tdm_numlives "0" 
> set scr_tdm_playerrespawndelay "0" 
> set scr_tdm_roundlimit "1" 
> set scr_tdm_scorelimit "750" 
> set scr_tdm_timelimit "10" 
> set scr_tdm_waverespawndelay "0" 
> 
> // SD 
> set scr_sd_bombtimer "45" 
> set scr_sd_defusetime "5" 
> set scr_sd_globalbattlechatterprobability "0" 
> set scr_sd_multibomb "0" 
> set scr_sd_numlives "1" 
> set scr_sd_planttime "5" 
> set scr_sd_playerrespawndelay "0" 
> set scr_sd_roundlimit "0" 
> set scr_sd_roundswitch "3" 
> set scr_sd_scorelimit "4" 
> set scr_sd_timelimit "2.5" 
> set scr_sd_waverespawndelay "0" 
> 
> // SAB 
> set scr_sab_bombtimer "30" 
> set scr_sab_defusetime "5" 
> set scr_sab_globalbattlechatterprobability "0" 
> set scr_sab_hotpotato "0" 
> set scr_sab_numlives "0" 
> set scr_sab_planttime "2.5" 
> set scr_sab_playerrespawndelay "7.5" 
> set scr_sab_roundlimit "0" 
> set scr_sab_roundswitch "1" 
> set scr_sab_scorelimit "1" 
> set scr_sab_timelimit "20" 
> set scr_sab_waverespawndelay "0" 
> 
> 
> 
> 
> //////////////////////////////////// 
> // Weapons 
> // 
> set scr_weapon_allowbetty "1" 
> set scr_weapon_allowc4 "1" 
> set scr_weapon_allowflash "1" 
> set scr_weapon_allowfrags "1" 
> set scr_weapon_allowmines "1" 
> set scr_weapon_allowrpgs "1" 
> set scr_weapon_allowsatchel "1" 
> set scr_weapon_allowsmoke "1" 
> 
> // Bouncing Bettty Settings 
> set bettyDetonateRadius "150" 
> set bettyTimeBeforeDetonate "0.45" 
> set bettyUpVelocity "296" 
> 
> // Poison gas stuff? 
> set poisonDuration "8" 
> set tabun_effect_radius "150" 
> set tabun_shock_radius "150" 
> set tabunGasDuration "3" 
> set tabunInitialGasShockDuration "7" 
> set tabunWalkInGasShockDuration "4" 
> 
> 
> //////////////////////////////////// 
> // Perk & Hardpoint Settings 
> // 
> // Perk Settings 
> set scr_game_perks "1" 
> set perk_armorVest "75" 
> set perk_bulletDamage "40" 
> set perk_explosiveDamage "25" 
> set perk_fireproof "55" 
> set perk_flakJacket "75" 
> set perk_flakJacketMaxDamage "75" 
> set player_lastStandBleedoutTime "30" 
> 
> // Vehicle Perk Settings 
> set vehicle_perk_boost_acceleration_multiplier "1.571" 
> set vehicle_perk_boost_duration_seconds "0.74" 
> set vehicle_perk_boost_interval_seconds "1.703" 
> set vehicle_perk_boost_speed_increase "1.878" 
> set vehicle_perk_leadfoot_speed_increase "1.35" 
> 
> 
> 
> // Hardpoint Settings 
> // 
> set scr_game_hardpoints "1" 
> set scr_hardpoint_allowartillery "1" 
> set scr_hardpoint_allowdogs "1" 
> set scr_hardpoint_allowradar "1" 
> set scr_hardpoint_allowsupply "1" 
> set scr_hardpoint_allowuav "1" 
> 
> // Dog Settings 
> set scr_dog_count "8" 
> set scr_dog_hardpoint_interval "180" 
> set scr_dog_health "100" 
> set scr_dog_max_at_once "4" 
> set scr_dog_time "60" 
> 
> 
> //////////////////////////////////// 
> // Vehicle Settings -- Holy cow look at all these settings! 
> set scr_vehicles_enabled "1" 
> set scr_veh_respawntimemax "90" 
> set scr_veh_respawntimemin "50" 
> set scr_veh_health_jeep "700" 
> set scr_veh_health_tank "1350" 
> set scr_veh_driversarehidden "1" 
> set scr_veh_driversareinvulnerable "1" 
> set scr_veh_explode_on_cleanup "1" 
> set scr_veh_explosion_doradiusdamage "1" 
> set scr_veh_explosion_maxdamage "200" 
> set scr_veh_explosion_mindamage "20" 
> set scr_veh_explosion_radius "256" 
> 
> set scr_veh_alive_cleanuptimemax "120" 
> set scr_veh_alive_cleanuptimemin "119" 
> set scr_veh_cleanupabandoned "1" 
> set scr_veh_cleanupdrifted "1" 
> set scr_veh_cleanupmaxspeedmph "1" 
> set scr_veh_cleanupmindistancefeet "75" 
> set scr_veh_cleanuptime_dmgfactor_deadtread "0.25" 
> set scr_veh_cleanuptime_dmgfactor_max "1.0" 
> set scr_veh_cleanuptime_dmgfactor_min "0.33" 
> set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" 
> set scr_veh_cleanuptime_dmgfraction_curve_end "1.0" 
> set scr_veh_dead_cleanuptimemax "30" 
> set scr_veh_dead_cleanuptimemin "20" 
> set scr_veh_disappear_maxpreventdistancefeet "30" 
> set scr_veh_disappear_maxpreventvisibilityfeet "150" 
> set scr_veh_disappear_maxwaittime "60" 
> set scr_veh_explosion_husk_forcepointvariance "30" 
> set scr_veh_explosion_husk_horzvelocityvariance "25" 
> set scr_veh_explosion_husk_vertvelocitymax "200" 
> set scr_veh_explosion_husk_vertvelocitymin "100" 
> set scr_veh_explosion_spawnfx "1" 
> set scr_veh_ondeath_createhusk "1" 
> set scr_veh_ondeath_usevehicleashusk "1" 
> set scr_veh_respawnafterhuskcleanup "1" 
> set scr_veh_respawnwait_iterationwaitseconds "1" 
> set scr_veh_respawnwait_maxiterations "30" 
> set scr_veh_waittillstoppedandmindist_maxtime "10" 
> set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5" 
> 
> 
> 
> //////////////////////////////////// 
> // Server Performance Issues 
> // 
> // Rate 
> set rate "25000" 
> 
> // Antilag 
> set g_antilag "1" 
> 
> // Smooth clients 
> set g_smoothClients "1" 
> 
> // FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed. 
> set sv_fps "20" 
> 
> //////////////////////////////////// 
> // Server Download/Redirect Settings 
> // 
> set sv_allowDownload "1" 
> set sv_wwwBaseURL "" 
> set sv_wwwDlDisconnected "0" 
> set sv_wwwDownload "0" 
> 
> 
> //////////////////////////////////// 
> // Server Management/Admin 
> // 
> // Logging 
> set g_log "games_mp.log" 
> set g_logSync "1" 
> set logfile "2" 
> 
> // Client IP Banning (yucky way to do this) 
> set g_banIPs "" 
> 
> // Kick Ban Time 
> set sv_kickBanTime "300" 
> 
> // TKers 
> set scr_teamKillPunishCount "3" 
> set scr_team_artilleryTeamKillPenalty "0.25" 
> set scr_team_kickteamkillers "0" 
> set set scr_team_teamkillerplaylistbanpenalty "0" 
> set scr_team_teamkillerplaylistbanquantum "0" 
> set scr_team_teamkillpointloss "1" 
> set scr_team_teamkillspawndelay "20" 
> 
> 
> //////////////////////////////////// 
> // Batttle Chatter Settings 
> set scr_allowbattlechatter "1" 
> set bcmp_incoming_grenade_probability "50" 
> set bcmp_kill_inform_probability "50" 
> set bcmp_killstreak_incoming_probability "50" 
> set bcmp_perk_call_probability "50" 
> set bcmp_sniper_kill_probability "25" 
> set bcmp_toss_grenade_probability "50" 
> set bcmp_weapon_delay "2000" 
> set bcmp_weapon_fire_probability "90" 
> 
> //////////////////////////////////// 
> // Fire 
> set fire_audio_random_max_duration "1000" 
> set fire_audio_repeat_duration "1500" 
> set fire_spread_probability "0" 
> set fire_stage1_burn_time "3000" 
> set fire_stage2_burn_time "0" 
> set fire_stage3_burn_time "0" 
> set fire_world_damage "20" 
> set fire_world_damage_duration "8" 
> set fire_world_damage_rate "0.25" 
> 
> //////////////////////////////////// 
> // Flares 
> set flare_distance_scale "16" 
> set flare_duration "8" 
> set flare_effect_radius "400" 
> set flareBurnOutFadeWait "0.65" 
> set flareDisableEffects "0" 
> set flareLookAwayFadeWait "0.45" 
> 
> 
> // Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar) 
> set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse" 
> set sv_maprotationcurrent ""worm
> 
> 
> -----Oorspronkelijk bericht-----
> Van: Nander Paardekooper [mailto:nander at getfragged.nl] 
> Verzonden: woensdag 29 oktober 2008 13:52
> Aan: cod at icculus.org
> Onderwerp: Re: [cod] Can't start a dedicated server!
> 
> Auch... Another question...
> 
> Does anyone have "proper" cod5 server configs, the ones of Joker are 
> full of 'i can haz cheezburger' and so on :-).
> 
> Best regards,
> 
> NewLight Systems schreef:
>> slap!!
>>
>> Nander Paardekooper escribió:
>>> I did use "+dedicated 2", but i forgot COD/Q3 engine needs +set ...
>>>
>>> :-(
>>>
>>> Slap me!
>>>
>>> Christian Celler schreef:
>>>> Nander Paardekooper wrote:
>>>>> I've installed DirectX 9.0c already.
>>>>>
>>>>> But still wouldn't work.
>>>>>
>>>>> It just tries to start op GUI everytime.
>>>> You tried to put "+set dedicated 2" in the command-line, didn't you?
>>>>
>>>> Regards
>>>>   Christian Celler
>>>>
>>>
>>> ---
>>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>>
>>>
>>>
>> -- 
>>
>> *David Aguilar Valero*
>> Dpto. Comercial y Soporte técnico
>> NewLight Systems
>> *Servidores de juegos, HW, Dedicados*
>>
>> *crk01 at nls.es*
>> crk01 at newlightsystems.com
>> tecnico at newlightsystems.com
>> #NewLight_Systems @ irc-hispano.org
>> *www.newlightsystems.com
>> www.nls.es*
>>
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