[cod] localized_code_post_gfx_mp.ff
Ulf Bruederle
Ulf at mukko-aktiv.de
Sat Jun 7 12:54:04 EDT 2008
Hi again,
after short testing it, i would say that this file belongs to the linux
patch for the sake of completeness. But mostly it's necessary for
translating the gui of the game on windows machines.
I think there is no special need for the right language version on linux
boxes.
regards Ulf aka [DOOZER]Horrid
Ulf Bruederle schrieb:
> Hi Christian,
>
> i didn't recognize any side effects by now, but who knows :-)
> Maybe tomorow i can tell more, after playing some rounds with my members.
>
> But to be sure, i am going to set up one server with the
> localized_code_post_gfx_mp.ff from my game zone folder.
>
> best regards Ulf aka [DOOZER]Horrid
>
>
> Christian Celler schrieb:
>> Ulf Bruederle wrote:
>>> Hi Christian,
>>>
>>> i am starting my server with +set loc_language 2, cause i am from
>>> germany. I moved the /zone/english files from the patch to
>>> /zone/german on my server. On client side i have the german game.
>>> After patching, the localized files are located in /zone/german.
>>> Everythings fine and working good.
>>
>> Yes - they both do work, so there is no "problem". But which of these 2
>> different approaches is the right one? :)
>>
>> Because, if there is some "special need" to use the localized .ff-files
>> these should be part of the server-patch.
>>
>> (Ok, we didn't have any complaint yet with ~880 servers running, so I
>> can't see this "special need" anywhere :))
>>
>> Regards
>> Christian
>>
>
>
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