[cod] localized_code_post_gfx_mp.ff

Ronny Schedel info at ronny-schedel.de
Sat Jun 7 14:09:19 EDT 2008


This is a self made patch by some people here from the list and not an 
official one, so you can expect some needless files.


> Hi again,
>
> after short testing it, i would say that this file belongs to the linux 
> patch for the sake of completeness. But mostly it's necessary for 
> translating the gui of the game on windows machines.
>
> I think there is no special need for the right language version on linux 
> boxes.
>
> regards Ulf aka [DOOZER]Horrid
>
>
> Ulf Bruederle schrieb:
>> Hi Christian,
>>
>> i didn't recognize any side effects by now, but who knows :-)
>> Maybe tomorow i can tell more, after playing some rounds with my members.
>>
>> But to be sure, i am going to set up one server with the 
>> localized_code_post_gfx_mp.ff from my game zone folder.
>>
>> best regards Ulf aka [DOOZER]Horrid
>>
>>
>> Christian Celler schrieb:
>>> Ulf Bruederle wrote:
>>>> Hi Christian,
>>>>
>>>> i am starting my server with +set loc_language 2, cause i am from 
>>>> germany. I moved the /zone/english files from the patch to /zone/german 
>>>> on my server. On client side i have the german game. After patching, 
>>>> the localized files are located in /zone/german. Everythings fine and 
>>>> working good.
>>>
>>> Yes - they both do work, so there is no "problem". But which of these 2
>>> different approaches is the right one? :)
>>>
>>> Because, if there is some "special need" to use the localized .ff-files
>>> these should be part of the server-patch.
>>>
>>> (Ok, we didn't have any complaint yet with ~880 servers running, so I
>>> can't see this "special need" anywhere :))
>>>
>>> Regards
>>>   Christian
>>>
>>
>>
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>>
>>
>
>
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