[cod] CoD5 Server not working on Wine

Guðmundur Örn Ingvarsson Gudmundur.Ingvarsson at landsbanki.is
Tue Dec 16 09:21:42 EST 2008


It's been like this since yesterday.

At first I thought it was the firewall I was going through but after everything has been opened up it still acts this way.
Could it be the server config or startup line? I used the GenToo server config as a template.

wine ./CoDWaWmp.exe +set dedicated 2 +set sv_punkbuster 1 +set net_port 28960 +set g_antilag 1 +exec server.cfg +map_rotate

// Call of Duty World at War Server Configuration File
// Generated by COD5-Plus on $GENDATE

//************************************************** ****************************
// Color Codes
//************************************************** ****************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

//************************************************** ****************************
// Public Information
//************************************************** ****************************

sets sv_hostname "AON [LDV] CodWars"
sets _Admin "Gudmo"
sets _Email "gudmo at gudmo.net"
sets _Website ""
sets _Location "$"
sets _Irc ""
set scr_motd ""

//************************************************** ****************************
// Common Server Settings
//************************************************** ****************************
// Log Settings
//************************************************** ****************************

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

//************************************************** ****************************
// Password Settings
//************************************************** ****************************

set rcon_password "heyitsme" // RCON must supply pw to use
set sv_privatePassword "homeguard" // Private slots, non-public slots

// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.

set g_password ""

//************************************************** ****************************
// Player slots setup
//************************************************** ****************************

// Maximum Clients
set sv_maxclients "24"

// Number of private player slots, maxclients - privateclients = public slots
// These people can use the "sv_privatePassword" to get in the server.

set sv_privateclients "4"

//************************************************** ****************************
// Ping
//************************************************** ****************************

// MIN player ping on CONNECT, any lower and player isnt allowed to connect

set sv_minPing "0" 

// MAX player ping on CONNECT, any higher and player isnt allowed to connect

set sv_maxping "350" 

//************************************************** ****************************
// Client Download Settings. 
//************************************************** ****************************

// (0=off/1=on) Used for MODs and custom maps

set sv_allowdownload "0"
seta sv_wwwDownload "0"

//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"

seta sv_wwwDlDisconnected "1"

// Client's Maximum Download Rate
set sv_maxRate "25000"

//************************************************** ****************************
// Server Performance
//************************************************** ****************************

// FPS (Server Frames per Second) -- I would leave this alone for now.  MIGHT mess up gameplay if changed.
set sv_fps "20"

// Rate
set rate "25000"

// Antilag
set g_antilag "1"

// Smooth clients
set g_smoothClients "1"

//************************************************** ****************************
// Drop inactive players
//************************************************** ****************************

set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

//************************************************** ****************************
// AntiFlooding Settings
//************************************************** ****************************

set sv_floodProtect "1"
set sv_reconnectlimit "3"

//************************************************** ****************************
// Anti Cheat Settings
//************************************************** ****************************

// Disable Client access to console?
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
seta sv_punkbuster $MYPB
wait
pb_sv_enable

//************************************************** ****************************
// Temporary Ban duration, in seconds
//************************************************** ****************************

set sv_kickBanTime "300"

//************************************************** ****************************
// In-game communication system
//************************************************** ****************************

set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// Dead players chat with the living?

set g_deadChat "0"

//************************************************** ****************************
// Client
//************************************************** ****************************

// Client Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"

// Client Side
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"


//************************************************** ****************************
// Server Personality
//************************************************** ****************************

// Automatic Team Balance
set scr_teambalance "1"

// Who dead people can spectate
set scr_game_spectatetype "0"

// Gravity
set g_gravity "800"

// Base Move Speed
set g_speed "190"

// Number of dropped weapons before recycling
set g_maxDroppedWeapons "16"

// Red Crosshairs while over enemy? Maybe?
set g_redCrosshairs "0"

// Draw Friends
set scr_drawfriend "1"

//************************************************** ****************************
// Misc
//************************************************** ****************************

set sv_allowAnonymous "0"
set g_antilag "1"
set scr_xpscale "1"

//************************************************** ****************************
// Gameplay
//************************************************** ****************************

//Timers
set scr_game_graceperiod "25"
set scr_intermission_time "20"

//Kill Cam
set scr_game_allowkillcam "0"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_spectatetype "1"
set scr_game_perks "1"
set scr_game_forceradar "0"
set scr_allowannouncer "1"
set scr_game_forceradar "0"
set scr_vehicles_enabled "1"
set vehControlMode "0"
set g_compassShowEnemies "0"
set g_allowvote "0"
// Revive players?  Don't know what this does
set scr_player_allowrevive "1"
set g_revive "0"
set revive_time_taken "2"

___________________________________________

Guðmundur Örn Ingvarsson
Landsbankinn
Unix Infrastructure Administrator
Core Systems IT - CS IT

Sími / Tel.: (+354)  410 6730
Farsími / Mobile: (+354)  820 5074
Fax: (+354)  410 3032
gudmundur.ingvarsson at landsbanki.is
www.landsbanki.is


-----Original Message-----
From: James Landi [mailto:jim at landi.net] 
Sent: 16. desember 2008 14:03
To: cod at icculus.org
Subject: Re: [cod] CoD5 Server not working on Wine

Note,
Treyarch performed server maintenance early this am (world wide) and 
would have effected all platforms

-Jim Landi
Rudedog
FPSadmin.com

Robert Mount wrote:
> I have two Windows servers up, they both had this error this morning
> after running all day yesterday.  A restart fixed them both.
>
> --Rob
>
> On Tue, Dec 16, 2008 at 4:59 AM, Guðmundur Örn Ingvarsson
> <Gudmundur.Ingvarsson at landsbanki.is> wrote:
>   
>> map mp_castle
>> ------ Server Initialization ------
>> Server: mp_castle
>> resetting state..
>> Hostname: hostname.domain.is
>> Alias: hostname
>> PC IP: x.x.x.x
>> DNS
>> DW_AUTHORIZING
>> ********************
>> ERROR: Dedicated server authentication failure.
>>
>> ********************
>> Hitch warning: 3744 msec frame time
>>
>> Anyone seen this b4?
>> Fyrirvari/Disclaimer
>> http://www.landsbanki.is/disclaimer
>>
>> ---
>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>
>>
>>
>>     
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>
>   


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