[cod] COD4 Linux server 1.3 hotfix 12102007 now available...
"Martin Hönig"
Wargod2k at gmx.net
Tue Dec 11 02:16:15 EST 2007
Thanks alot! =)
Going to test it right away1
But the mapload bug isn't fixed with this, is it?
(Where the server loads the map several times after you do a /rcon map command)
Regards!
Martin Hönig
aka.
ftn.Wargod, ESL CoD4 Ger Admin
-------- Original-Nachricht --------
> Datum: Mon, 10 Dec 2007 15:18:58 -0500
> Von: "Ryan C. Gordon" <icculus at icculus.org>
> An: cod at icculus.org
> Betreff: [cod] COD4 Linux server 1.3 hotfix 12102007 now available...
>
> Okay guys, come get some:
>
> http://treefort.icculus.org/cod/cod4-linux-server-12102007.tar.bz2
>
> Please note that this build has NOT been tested by Activision, and has
> barely been tested by me. Please evaluate this build carefully before
> installing it on machines that your game hosting business relies on. You
> have been warned!
>
> The file listed above is the current 1.3 server with the following fixes:
>
> - cvars can now be up to 32 kilobytes. In effect, this means you can
> have a massive sv_mapRotation now.
> - mods now work (files like mod.ff now download to the client properly).
> - The _other_ lean bug is now fix, where you had to shoot a person's
> usual head position and not where the head moved during the leaning.
>
> You know what you doing. Launch every zig.
>
> --ryan.
>
>
> ---
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