[cod] COD4 MOD issue with base path installation

Brandon R. Miller brandonm at branzone.com
Tue Dec 11 03:04:58 EST 2007


Hello,
This problem is occuring on both Windows and Linux. We have setup all our servers to run from a base folder on each machine. When connecting to a game server setup this way the client doesn't download the mod.ff at all (windows and linux). However if we install the mod files in the base folder then the client will download the mod.ff file. The main issue here is that our customers may install different mods at anytime and some mods have numerous versions, therefore it is impossible for us to maintain all these different mods and their different versions from the main base folder. All the main/zone/exe/dll files are located in the base folder "/home/servers/COD4-1.3".

Our command line looks something like this: +set fs_homepath /home/servers/ADMIN/COD4 +set fs_userpath /home/servers/ADMIN/COD4 +set fs_savepath /home/servers/ADMIN/COD4 +set dedicated 2 +set fs_game "mods/damn" +set sv_punkbuster "1" +set net_ip 123.123.123.123 +set net_port 28960 +set sv_maxclients 32 +set ui_maxclients 32 +exec damn.cfg +map_rotate

Current search paths show the server searching in the base folder mods folder:
/home/servers/ADMIN/COD4/mods/damn/z_svr_modwarfare.iwd (182 files)
/home/servers/ADMIN/COD4/mods/damn
/home/servers/COD4-1.3/mods/damn

So the questions are:

Is there another path setting that we are forgetting in the command line?

Is this how mods are suppose to work when using a base install for multiple servers?

Thank you very much for any information you can provide.
____________________
Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
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