[cod] Stats Logging

Geoff Goas gitman at gmail.com
Mon Dec 10 14:54:06 EST 2007


anything ryan would/could do would be a mod as well, otherwise he'd be
tampering with the game files which will cause purity issues.

On Dec 10, 2007 2:43 PM, John Kennington <jwkennington at gmail.com> wrote:

> Ryan,
>
> I am not sure you can do this, but if you can, the team stats are not
> logging properly in the games_mp.log.
>
> The pertinent file is _globallogic.gsc.
>
>
> lpselfnum = self getEntityNumber();
>   lpselfname = self.name;
>   lpattackGuid = "";
>   lpattackname = "";
>   lpselfteam = "";
>   lpselfguid = self getGuid();
>   lpattackerteam = "";
>
>   lpattacknum = -1;
>
>   prof_end( "PlayerKilled pre constants" );
>
>   if( isPlayer( attacker ) )
>   {
>      lpattackGuid = attacker getGuid();
>      lpattackname = attacker.name;
>
>
> Shouldn't it be:
>
> Quote
> lpselfteam = self.pers["team"];
>
>
> If you can fix this, it should be easy, but we can't do it with Ranked
> servers.
>
> John
> --
> Waiting on the pier until Charon comes....
>
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>
>
>


-- 
Geoff Goas
IT Specialist, http://www.goastech.com
Administrator, http://www.anarchic-x.com
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