[cod] Stats Logging
Geoff Goas
gitman at gmail.com
Mon Dec 10 14:54:06 EST 2007
anything ryan would/could do would be a mod as well, otherwise he'd be
tampering with the game files which will cause purity issues.
On Dec 10, 2007 2:43 PM, John Kennington <jwkennington at gmail.com> wrote:
> Ryan,
>
> I am not sure you can do this, but if you can, the team stats are not
> logging properly in the games_mp.log.
>
> The pertinent file is _globallogic.gsc.
>
>
> lpselfnum = self getEntityNumber();
> lpselfname = self.name;
> lpattackGuid = "";
> lpattackname = "";
> lpselfteam = "";
> lpselfguid = self getGuid();
> lpattackerteam = "";
>
> lpattacknum = -1;
>
> prof_end( "PlayerKilled pre constants" );
>
> if( isPlayer( attacker ) )
> {
> lpattackGuid = attacker getGuid();
> lpattackname = attacker.name;
>
>
> Shouldn't it be:
>
> Quote
> lpselfteam = self.pers["team"];
>
>
> If you can fix this, it should be easy, but we can't do it with Ranked
> servers.
>
> John
> --
> Waiting on the pier until Charon comes....
>
> ---
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>
>
>
--
Geoff Goas
IT Specialist, http://www.goastech.com
Administrator, http://www.anarchic-x.com
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