[cod] A Quick Linux Question

Ian mu mu.llamas at gmail.com
Wed Jun 14 14:26:37 EDT 2006


Yep, I don't think any use the same protocol, so stuck :)

On 6/14/06, Joel Barnard <joel at manwars.com> wrote:
>
> oh ok, i guess thats it then, i was not sure how the version differences
> worked in cod, I thought that clients with later versions were able to
> join servers with earlier versions, I was not being stupid ;-)  I guess
> I will patch my install then...
>
> >
> > Hmm client is 1.3 and server is 1.0 and wondering why you can't see it?
> Or
> > am I missing something.
> >
> > On 6/14/06, Joel Barnard <joel at manwars.com> wrote:
> > >
> > > Hello all,
> > >
> > > I have successfully installed a dedicated server install according to
> > > the instructions found on callofduty.com, the server is installed on
> > > Redhat 9 on a Dell Poweredge and all seems fine except for the fact
> that
> > > when I run the server, I cannot see it on the multiplayer server list.
> > >
> > > The server is running 1.0
> > > I am executing with "cod2_lnxded +exec XXXX.cfg +map_rotate"
> > > My client machine is running 1.3
> > >
> > > When I run the server I do see that the server IP & Port are write
> > > protected. Is this causing the problem? What should I do? :-)
> > >
> > > TIA.
> > > Joel | www.manwars.com
> > >
> >
> >
>
> ------------------------*
> joel at manwars.com
> www.manwars.com
>
>
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