[cod] [COD2] Ports

Matthew Cheale say_ten at multiplay.co.uk
Sat Jan 28 14:14:47 EST 2006


I'd have gone with: sockstat | grep <pid>
Myself.

Regime wrote:
> There are other ports for Gamespy for instance.
> The easiest way to find out which ports your cod server uses, is doing a 
> 'netstat -nlut' before and after you start your server.
> Whichever ports are "extra" after starting it up are the ones your cod 
> server is using.
> Good luck..
> ---
> Regime
> 
> Robert Jonker wrote:
> 
>> Just 28960 should be enough. That’s when I assume that you have no 
>> rules for outbound traffic.
>>
>> Greetings,
>>
>> Robert Jonker
>>
>> ------------------------------------------------------------------------
>>
>> *Van:* Carlo [mailto:carlomoretto at gmail.com]
>> *Verzonden:* zaterdag 28 januari 2006 14:28
>> *Aan:* cod at icculus.org
>> *Onderwerp:* [cod] [COD2] Ports
>>
>> I know this has probably been asked so many times but I cant find a 
>> definitive answer on the web
>>
>> I'm using iptables and have the machine quite secure (I hope anyway) 
>> but i dont want to affect the cod and cod2 servers so for the input 
>> and output rules, do I just allow all traffic on udp 28960 or are 
>> there other ports that I also need to open up?
>>
>> Thanks guys
>>
> 
> 

-- 
With regards,

Say_Ten


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