[cod] Parse error??

Jay Vasallo jayco1 at charter.net
Thu Sep 15 11:06:56 EDT 2005


I misunderstood your original post.


----- Original Message ----- 
From: <luke at techfreak.org>
To: <cod at icculus.org>
Sent: Thursday, September 15, 2005 9:59 AM
Subject: Re: [cod] Parse error??


> WE have a custom designed monitoring program that detecs users swearing in
> chat, etc and also kicks players based on an SQL list of banned IP's. Been
> working perfectly for years.
>
> But, what is happening is that when this program does a dumpuser on some
> players the server kicks out this error and kicks the player. I'm thinking
> that the command issued is getting cut off or something.
>
> Possibly a bad network card or cable? Any thoughts?
>
> Why would I remove the patch?
>
> Luke
>
>> Weird that it is only kicking certain players. Remove the patch , restart
>> server and see what happenes.
>>
>>
>>
>> ----- Original Message -----
>> From: <luke at techfreak.org>
>> To: <cod at icculus.org>
>> Sent: Thursday, September 15, 2005 7:40 AM
>> Subject: [cod] Parse error??
>>
>>
>>> Hey all,
>>>
>>> Just recently we are seeing this error on our COD:UO server
>>>
>>> CL_ParseServerMessage:Illegible Server Message 212
>>>
>>> The server then kicks certain players, but not all. Yes, we are running
>>> the server binaries that are aptched against the exploit (thats what I
>>> thought this was at first).
>>>
>>> Anyone else see this?
>>>
>>> Luke
>> 



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