[cod] archive?

Jay Vasallo jayco1 at charter.net
Fri Oct 28 14:04:42 EDT 2005


Mark,

Can you blame them? How can you have a game or even a clan match without PB. This game will go no where without it. I am sure that Activision is reading closely and i am sure so is PB and they are writing up a contract right now. Who is to say that this is not already in the making? The problem is really their communication with us...They should at least tell us if they have a plan for a patch ready with PB. This would place our minds at rest. I love the game, but no pb makes the cheaters come out like roaches...

Jay
  ----- Original Message ----- 
  From: Mark J. DeFilippis 
  To: cod at icculus.org 
  Sent: Friday, October 28, 2005 12:55 PM
  Subject: Re: [cod] archive?



  Yup!

  I can't seem to get Punkbuster to start up. ;-(( 

  !@@#!#!!&!#!!#!#!!$#(#! SOB@#*@!!!*M#FU!*@!!

  Jay,

  The clan decided to stay with COD.  I am not so shocked,
  but I am very surprised.  I had no part in their decision, I had
  not even announced to them my opinion.

  Captains grabbed me on AIM, then to Ventrillo
  where they told me they love the graphics, but
  it was their decision to NOT compete or bother
  with COD2. (And these are my guys that go in to
  public servers, see people with aimbots and wall hacks
  already and still dominate with a rifle...)

  I am holding out hope ACTV will reconsider or it
  goes in the heap along with the MOH series.
  But they got to move on this igf they plan to.
  Later is no good.  Like my mommy always told my
   sister when we were youngins:
  "Once you get a bad reputation, you can't shake it".

  Mark

  At 12:06 PM 10/28/2005, you wrote:

    Hello people,

    Is anyone having any issues getting the server to start? Any errors? This is
    why this mailing list is here. Please do not hesitate to ask for help...we
    will help you.

    =o)

    Jay 
  S1,-------------------------------------------------------------------------------
  Mark J. DeFilippis, Ph. D EE          defilm at acm.org
                                        defilm at ieee.org



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