[cod] Laggy CoD:UO Server any updates???
Jay Vasallo
jayco1 at charter.net
Thu Jun 16 03:30:44 EDT 2005
Hmm, high cpu usage?
Well explain high cpu usage? What type of box, specs and os are you running now?
----- Original Message -----
From: Craig Finck
To: cod at icculus.org
Sent: Thursday, June 16, 2005 2:22 AM
Subject: RE: [cod] Laggy CoD:UO Server any updates???
Sorry, I didn’t explain myself properly. We do currently run aCoD:UO server on the box, just thought the 64bit code might help with the high CPU usage.
Sike
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From: Jay Vasallo [mailto:jayco1 at charter.net]
Sent: Thursday, 16 June 2005 5:19 PM
To: cod at icculus.org
Subject: Re: [cod] Laggy CoD:UO Server any updates???
Errr...hault.
32 bit games runs on 64 bit linux. So go for it. We have 28 machines running 64 bit gentoo and fc3 and it is a beautiful thing.
Enjoy!
=o)
----- Original Message -----
From: Craig Finck
To: cod at icculus.org
Sent: Thursday, June 16, 2005 1:24 AM
Subject: [cod] Laggy CoD:UO Server any updates???
Hey guys,
Long time reader, first time poster. I have a question that I hope someone can answer. Does anyone know if they are going to release a 64 bit CoD:UO Linux binary?
Failing that an updated binary that doesn’t use huge amounts of CPU on maps like Cassino would be nice.
Currently we are running a 14 slot server on a dual opteron 242 server, and it still reaches 70-80% cpu usage.
Anyone know how to remedy this without having to wait for a new patch?
Thanks
Sike
USFTechgaming.com
Server Admin
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