[cod] Well, looks like COD2 got pushed out 2 months...
Click Bouyow
click at deadboneplatoon.com
Mon Aug 22 09:35:16 EDT 2005
The latest I heard was November. Since only IW/Activision can say for sure,
any dates are meaningless. And neither has set a release date.
John
-----Original Message-----
From: Robert Mount [mailto:rmount at gmail.com]
Sent: Monday, August 22, 2005 9:19 AM
To: cod at icculus.org
Subject: Re: [cod] Well, looks like COD2 got pushed out 2 months...
A clanmate of mine works for EBGames, he's been telling me October for
months now. As long as they get it out for the holiday rush :-)
--Rob
On 8/22/05, Mark J. DeFilippis <defilm at acm.org> wrote:
>
> www.ebgames.com lol
>
> My pre-order receipt from the location in the building where
> I work was 8/15/2005. It is not end of October. That is convincing
> enough for me. ;-)
>
>
> At 01:46 AM 8/22/2005, you wrote:
>
> who's your source?
>
> On 8/21/05, Mark J. DeFilippis <defilm at acm.org> wrote:
> >
> > Well, looks like it was pushed out.
> >
> > Well, honestly, I would rather wait until October, or November
> > and see the release of a COD2 with a working Windows server
> > and Linux server day 1.
> >
> > Of course I expect some issues, but not the BIG ones with COD:UO.
> > Missing big ones is not unique to AV or IWN, look at BF2 Linux
> > server by EA. (Nice Memory leak, and nice they are so responsive
> > to their own forums the put up for bug reports....)
> >
> > I don't know about the rest, but BF2 was no COD killer!
> > They break away to play BF2 for change, but back to COD
> > and UO. To some extent, I have seen that a large portion of
> > the COD playership (A Bush word - defined as "made up" ;-) )
> > has migrated back to playing COD, or COD:UO with much of
> > the big fire power items missing. Something to be said about
> > skill with a rifle vs a tank.
> >
> > My busy servers are ironically my rifles only (Bolt), Snipers only,
> > and maps that don't have PPSH, aka n00b weapons in them.
> > I don't find that very strange, but I do find the return back to COD
> > somewhat odd, or using UO, but without the hardware and it does
> > not all see to be driven by lag issues if you have tons of tanks a
> > blazing in Cassino. It appears driven towards skills developed to be
> > a good infantry player. I suspect this training will not go wasted in
> > the upcoming COD2.
> >
> > When tanks are available, and a player keeps grabbing a tank, the
> > guys that know their stuff, and have the skill, know where all the
> > anti-tank weapons are, and the tank don't last long with a shot up
> > the old "back bone". Eventually they get the hint and move on.
> >
> > I thought perhaps a COD2 would look a lot like a BF2 with COD skins
> > and engine. Perhaps hot for a while if it was, but I would suspect it
> would
> > somehow default back to basics and skill and tactics, especially if the
> > campaigns are more detailed and infantry based.
> >
> > Whatever it turns out to be, I am sure it will be great, and I will
> > gladly wait until the Windows and Linux versions can be released at the
> > same time and actually work. And unlike what we just went through
> > with BF2 and EA, AV and IWN make them look sooooo bad.
> >
> > Anyone have any thoughts about this? Noticed it? Thoughts about
> > COD2 push-back? I would like to think it was because ALL was not
> > ready, and not the Windows was not ready and no one gives a lick
> > about the Linux server at AV....
> >
> > Dr. D
> >
> >
> >
> >
>
S4,-------------------------------------------------------------------------
------
> > Mark J. DeFilippis defilm at acm.org
> > defilm at ieee.org
> >
> >
> >
>
>
>
S4,-------------------------------------------------------------------------
------
> Mark J. DeFilippis defilm at acm.org
> defilm at ieee.org
>
>
>
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