[cod] Well, looks like COD2 got pushed out 2 months...

Mark J. DeFilippis defilm at acm.org
Mon Aug 22 09:23:39 EDT 2005


I work in Rockefeller Ctr, NYC, so there is one right in the basement of
my building. I put 3 copies on pre-order the week it went up on pre-order.
My receipt says "Expected Ship: 8/15/2005".  But that is really
meaningless right? ;-)

MY whole point was "I want it to be right without major (How could you miss
that!! bugs, and release Windows and Linux at same time.  For this, I will
wait how ever long it takes.



At 09:19 AM 8/22/2005, you wrote:
>A clanmate of mine works for EBGames, he's been telling me October for
>months now.  As long as they get it out for the holiday rush :-)
>
>--Rob
>
>On 8/22/05, Mark J. DeFilippis <defilm at acm.org> wrote:
> >
> >  www.ebgames.com  lol
> >
> >  My pre-order receipt from the location in the building where
> >  I work was 8/15/2005.  It is not end of October.  That is convincing
> >  enough for me. ;-)
> >
> >
> >  At 01:46 AM 8/22/2005, you wrote:
> >
> > who's your source?
> >
> >  On 8/21/05, Mark J. DeFilippis <defilm at acm.org> wrote:
> >  >
> >  > Well, looks like it was pushed out.
> >  >
> >  > Well, honestly, I would rather wait until October, or November
> >  > and see the release of a COD2 with a working Windows server
> >  > and Linux server day 1.
> >  >
> >  > Of course I expect some issues, but not the BIG ones with COD:UO.
> >  > Missing big ones is not unique to AV or IWN, look at BF2 Linux
> >  > server by EA.  (Nice Memory leak, and nice they are so responsive
> >  > to their own forums the put up for bug reports....)
> >  >
> >  > I don't know about the rest, but BF2 was no COD killer!
> >  > They break away to play BF2 for change, but back to COD
> >  > and UO.  To some extent, I have seen that a large portion of
> >  > the COD playership (A Bush word - defined as "made up" ;-) )
> >  > has migrated back to playing COD, or COD:UO with much of
> >  > the big fire power items missing. Something to be said about
> >  > skill with a rifle vs a tank.
> >  >
> >  > My busy servers are ironically my rifles only (Bolt), Snipers only,
> >  > and maps that don't have PPSH, aka n00b weapons  in them.
> >  > I don't find that very strange, but I do find the return back to COD
> >  > somewhat odd, or using UO, but without the hardware and it does
> >  > not all see to be driven by lag issues if you have tons of tanks a
> >  > blazing in Cassino.  It appears driven towards skills developed to be
> >  > a good infantry player.  I suspect this training will not go wasted in
> >  > the upcoming COD2.
> >  >
> >  > When tanks are available, and a player keeps grabbing a tank, the
> >  > guys that know their stuff, and have the skill, know where all the
> >  > anti-tank weapons are, and the tank don't last long with a shot up
> >  > the old "back bone".  Eventually they get the hint and move on.
> >  >
> >  > I thought perhaps a COD2 would look a lot like a BF2 with COD skins
> >  > and engine.  Perhaps hot for a while if it was, but I would suspect it
> > would
> >  > somehow default back to basics and skill and tactics, especially if the
> >  > campaigns are more detailed and infantry based.
> >  >
> >  > Whatever it turns out to be, I am sure it will be great, and I will
> >  > gladly wait until the Windows and Linux versions can be released at the
> >  > same time and actually work.  And unlike what we just went through
> >  > with BF2 and EA, AV and IWN make them look sooooo bad.
> >  >
> >  > Anyone have any thoughts about this? Noticed it?  Thoughts about
> >  > COD2 push-back?  I would like to think it was because ALL was not
> >  > ready, and not the Windows was not ready and no one gives a lick
> >  > about the Linux server at AV....
> >  >
> >  > Dr. D
> >  >
> >  >
> >  >
> >  >
> > 
> S4,-------------------------------------------------------------------------------
> >  > Mark J. DeFilippis                    defilm at acm.org
> >  >                                       defilm at ieee.org
> >  >
> >  >
> >  >
> >
> >
> > 
> S4,-------------------------------------------------------------------------------
> >  Mark J. DeFilippis                    defilm at acm.org
> >                                        defilm at ieee.org
> >
> >
> >
S4-------------------------------------------------------------------------------
Mark J. DeFilippis                    defilm at acm.org
                                       defilm at ieee.org


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