[cod] United Offensive CPU usage

Jay Vasallo haze at clanwarz.net
Wed Sep 29 14:41:59 EDT 2004


Did you upgrade the windows server to the 2 service package.? I have heard 
that this can be the culprit



----- Original Message ----- 
From: "Ken Booth - Moonridge.net" <ken at moonridge.net>
To: <cod at icculus.org>
Sent: Wednesday, September 29, 2004 9:36 AM
Subject: RE: [cod] United Offensive CPU usage


> Is this high cpu utilization seen on windows servers too? Or is this a
> linux specific issue?
>
> Yes, we also run a 36 user server on win2k. The problem is there also. Not
> as bad as linux but its bad!
>
> -----Original Message-----
> From: Anthony Quon [mailto:quon at fragcentral.com]
> Sent: Wednesday, September 29, 2004 8:22 AM
> To: cod at icculus.org
> Subject: Re: [cod] United Offensive CPU usage
>
> Is this high cpu utilization seen on windows servers too? Or is this a
> linux specific issue?
> On Wed, 29 Sep 2004, Steven Hartland wrote:
>
>> Yep we are aware of the issue. We are hoping Gray Matter are
>> looking into this issue and will produce a fix but there's no
>> definite word on it yet.
>>
>>     Steve / K
>> ----- Original Message ----- 
>> From: "Luke" <luke at techfreak.org>
>>
>> > However, I have been in touch with many server admins and game
>> > server hosting companies and the bottom line is that the CPU usage
>> > for this expansion pack is WAY, WAY too high to be sustainable.
>> >
>> > I am writing this email NOT to complain, but to ask if you have
>> > plans to correct this issue (and if you feel it is correctable).
>> > Frankly, a xeon 2.4 should not be at 85% usage for 20 players on a
>> > Linux RedHat Enterprise system...... no?
>>
>>
>>
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>
>
>
> 





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