[cod] Problem with base Base Assault CPU load

Steven Hartland killing at multiplay.co.uk
Thu Sep 23 13:07:44 EDT 2004


Again on mp_foy with:

// Vehicle Settings
set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "0"
set scr_allow_horch "0"
set scr_allow_gaz67b "0"
set scr_allow_willyjeep "0"

Results in 5% CPU

So its definitely vehicle releated

    Steve / K

From: "Steven Hartland" <killing at multiplay.co.uk>
> I can also confirm it it vehical related running mp_foy with:
> set scr_allow_flak88 "0"
> set scr_allow_su152 "0"
> set scr_allow_elefant "0"
> set scr_allow_panzeriv "0"
> set scr_allow_t34 "0"
> set scr_allow_sherman "0"
> set scr_allow_horch "0"
> set scr_allow_gaz67b "0"
> set scr_allow_willyjeep "0"
> 
> Results in 0% CPU


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