[cod] poor poerformance on HQ?

Bryan Kuhn bryan at infinityward.com
Wed Mar 24 15:33:30 EST 2004


Is your cpu spiking? And what are your server specs & how many people?

Wednesday, March 24, 2004, 11:47:52 AM, you wrote:
> Bryan,

> I did notice the staggered respawns. Whats odd is that my HQ server
> never seemed to have much of an issue with player respawns until
> 1.3...... but thats not the major problem.

> The big lag comes when the radio is destroyed and then respawns in a
> new location. The entire game chugs for several seconds.

> Also, the game seems much more susceptible to high-ping players
> causing more lag for the game. This has always been an issue with
> Mohaa, but didnt appear to be an issue with COD until now. This
> might just be that the server is already more laggy so other small
> factors seem to play a larger role. Not sure, yet.

> Luke

>> HQ was changed to stagger the spawns out instead of them all
>> happening
>> in one server frame, is that what you are noticing?
>>
>> Wednesday, March 24, 2004, 11:32:59 AM, you wrote:
>>> Hey all,
>>
>>> After installing the 1.3 patch I now have some pretty poor
>>> performance on my HQ server. Seems to have increased 'lag',
>>> expecially during respawn.
>>
>>> Has anyone else noticed this? If so - any suggestions?
>>
>>> Luke
>>
>>> p.s. I have been running this HQ server since 1.2 came out with no
>>> performance problems at all. It has been nearly full 24/7 since
>>> launch. I havent changed any settings........
>>





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