[cod] Server Crashes

orr orr at cadetmail.uscga.edu
Sun Jan 25 10:48:10 EST 2004


Messageyo

to commence the map rotation in linux, it's just ./cod_lnxded +map_rotate,
with no "set" at all.  i.e. +set map_rotate will prolly do something funky.
i'm sure you knew this John and it was prolly a mistake; i just wanted to
bring it to y'all's attention.  and yes, i'm from the south =P

-Tim
  -----Original Message-----
  From: John Kennington [mailto:gadruid at bellsouth.net]
  Sent: Sunday, January 25, 2004 10:35 AM
  To: cod at icculus.org
  Subject: RE: [cod] Server Crashes


  Change map_rotate to the first map in your rotation like:

  map mp_harbor

  Linux is funny in that map_rotate will only work on the command line.  Add
it to the end like +set map_rotate.

  That will fix it and you won't have any more problems.


  ----------------------------------
  Waiting on the pier 'till Charon comes....

    -----Original Message-----
    From: Reg [mailto:reg at blazinbarrels.com]
    Sent: Sunday, January 25, 2004 1:54 AM
    To: cod at icculus.org
    Subject: RE: [cod] Server Crashes


    Neil,



    It is an 18 person CoD Public server.



    2 Private slots and 16 public.



    Running SD gametype and maps only.



    Here is their map rotation.



    // Gametype & Map-Rotation

    set sv_mapRotation "gametype sd map mp_harbor map mp_carentan map
mp_depot map mp_dawnville map mp_brecourt map mp_hurtgen map mp_pavlov map
mp_railyard map mp_rocket"

    map_rotate



    Here is a copy of their codserver config with passwords etc. removed.





    // Contact Information

    set sv_hostname XXXXXXXXXXXXXXXXXXXXXX"

    set sv_motd "Welcome to XXX COD Server.  Watch your language and be
respectful."

    sets .Admin ""

    sets .Email ""

    sets .IRC ""

    sets .Website "XXX at XXXXX.XXX"

    sets .Location "XXX"





    // Passwords

    set g_password ""

    set sv_privatePassword "XXXXX"

    set rconPassword "XXXXX"



    // Player Slots

    set sv_maxClients "18"

    set sv_privateClients "2"



    // Ping

    set sv_minPing "0"

    set sv_maxPing "350"



    // Rate + FPS

    set sv_maxRate "20000"

    set sv_fps "20"



    // MasterServers

    set sv_master1 "codmaster.activision.com"

    set sv_master2 ""

    set sv_master3 ""

    set sv_master4 ""

    set sv_master5 ""



    // Logfile

    //set developer 2

    //set chat 1

    //seta sv_chatter 1

    seta logfile 3

    set g_log "games_mp.log"

    set g_logsync "2"



    // Server Switches

    set sv_pure "1"

    set sv_allowDownload "0"

    set sv_allowAnonymous "0"

    set scr_allow_vote "0"

    set g_allowvote "0"

    set g_gamespy "1"

    set sv_cheats "0"

    set scr_drawfriend "1"

    set sv_forcerespawn "1"

    set sv_floodProtect "1"



    // Killcam and teamspeculate

    set g_ioteamspec "1"

    set g_iokillcam "1"



    // Friendly Fire

    set scr_friendlyfire "1"





    // Weapon Switches

    set scr_allow_m1carbine "1"

    set scr_allow_m1garand "1"

    set scr_allow_thompson "1"

    set scr_allow_bar "1"

    set scr_allow_springfield "1"

    set scr_allow_enfield "1"

    set scr_allow_sten "1"

    set scr_allow_bren "1"

    set scr_allow_nagant "1"

    set scr_allow_ppsh "1"

    set scr_allow_nagantsniper "1"

    set scr_allow_kar98k "1"

    set scr_allow_mp40 "1"

    set scr_allow_mp44 "1"

    set scr_allow_kar98ksniper "1"

    set scr_allow_fg42 "0"

    set scr_allow_panzerfaust "1"





    // Deathmatch Settings

    set scr_dm_scorelimit "50"

    set scr_dm_timelimit "20"





    // Team-Deathmatch Settings

    set scr_tdm_scorelimit "100"

    set scr_tdm_timelimit "20"





    // Search & Destroy Settings

    set scr_sd_graceperiod "15"

    set scr_sd_roundlength "4"

    set scr_sd_roundlimit "0"

    set scr_sd_scorelimit "7"

    set scr_sd_timelimit "0"





    // Behind Enemy Lines Settings

    set scr_bel_alivepointtime "10"

    set scr_bel_scorelimit "50"

    set scr_bel_timelimit "30"





    // Retrieval Settings

    set scr_re_graceperiod "15"

    set scr_re_roundlength "4"

    set scr_re_roundlimit "0"

    set scr_re_scorelimit "7"

    set scr_re_timelimit "0"

    set scr_re_showcarrier "1"





    // Gametype & Map-Rotation

    set sv_mapRotation "gametype sd map mp_harbor map mp_carentan map
mp_depot map mp_dawnville map mp_brecourt map mp_hurtgen map mp_pavlov map
mp_railyard map mp_rocket"

    map_rotate



    I have check in the log file, but it is currently at about 13,000
pages.lol.  I have no idea of what to look for.  I did a search on the word
"error" but there were no hits.



    Thanks.



    Reg Piper

    Owner / President

    Blazin Barrels Game Server Co.

    reg at blazinbarrels.com

    http://www.blazinbarrels.com



    -----Original Message-----
    From: Neil A. Twa [mailto:neil at twastudios.com]
    Sent: Saturday, January 24, 2004 6:48 PM
    To: cod at icculus.org
    Subject: RE: [cod] Server Crashes



    No worries.



    Have you checked the log files?

    What does a typical crash look like? Size of server?



    Provide as much info as you can about your configurations and it will be
easier to help you ;0)



    -----Original Message-----
    From: Reg [mailto:reg at blazinbarrels.com]
    Sent: Saturday, January 24, 2004 5:25 PM
    To: cod at icculus.org
    Subject: RE: [cod] Server Crashes



    Sorry. I should have known to say what O/S.  It is currently running on
Redhat 9



    Reg Piper

    Owner / President

    Blazin Barrels Game Server Co.

    reg at blazinbarrels.com

    http://www.blazinbarrels.com



    -----Original Message-----
    From: Neil A. Twa [mailto:neil at twastudios.com]
    Sent: Saturday, January 24, 2004 5:34 PM
    To: cod at icculus.org
    Subject: RE: [cod] Server Crashes



    What kind of game server are you running? Linux or Windows?


    -----Original Message-----
    From: Reg [mailto:reg at blazinbarrels.com]
    Sent: Saturday, January 24, 2004 4:20 PM
    To: cod at icculus.org
    Subject: [cod] Server Crashes



    It seems that my CoD games tend to crash a lot.  Is this a known
problem, and if so, is there anything I can do to minimize the problem?



    Thanks.



    Reg Piper

    Owner / President

    Blazin Barrels Game Server Co.

    reg at blazinbarrels.com

    http://www.blazinbarrels.com




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