[cod] libraries required, simple question.

CODBoards Admin delogic at codboards.com
Fri Feb 6 10:29:52 EST 2004


Got it installed but here's a little issue. The server is not running,
here's what I'm getting.

bash-2.05a# ./cod_lnxded +set dedicated 2 +exec myservtdm.cfg
+map_rotate &
[1] 27251
bash-2.05a# COD MP 1.2 build linux-i386 Jan 26 2004
----- FS_Startup -----
Current search path:
/root/.callofduty/main
/home/peracha/public_html/codbcod03/main/pak8.pk3 (235 files)
/home/peracha/public_html/codbcod03/main/pak6.pk3 (3 files)
/home/peracha/public_html/codbcod03/main/pak5.pk3 (4858 files)
/home/peracha/public_html/codbcod03/main/pak4.pk3 (1668 files)
/home/peracha/public_html/codbcod03/main/pak3.pk3 (1992 files)
/home/peracha/public_html/codbcod03/main/pak2.pk3 (694 files)
/home/peracha/public_html/codbcod03/main/pak1.pk3 (2642 files)
/home/peracha/public_html/codbcod03/main/pak0.pk3 (12816 files)
/home/peracha/public_html/codbcod03/main
/home/peracha/public_html/codbcod03/main/localized_english_pak2.pk3 (9
files)
/home/peracha/public_html/codbcod03/main/localized_english_pak1.pk3
(3736 files)
/home/peracha/public_html/codbcod03/main/localized_english_pak0.pk3
(1204 files)

File Handles:
----------------------
29857 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp_server.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
Opening IP socket: localhost:28960
Hostname: server.peracha.com
Alias: server
IP: 216.12.203.8
--- Common Initialization Complete ---
Started tty console (use +set ttycon 0 to disable)
execing myservtdm.cfg
logfile opened on Fri Feb  6 09:25:45 2004

map_rotate...

"sv_mapRotation" is:"gametype tdm map mp_brecourt gametype tdm map
mp_carentan g
ametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm
map mp_dep
ot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm
map mp_pa
vlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype
tdm map m
p_rocket gametype tdm map mp_ship"

"sv_mapRotationCurrent" is:""

Setting g_gametype: tdm.
Setting map: mp_brecourt.
------ Server Initialization ------
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/root/.callofduty/main
/home/peracha/public_html/codbcod03/main/pak8.pk3 (235 files)
/home/peracha/public_html/codbcod03/main/pak6.pk3 (3 files)
/home/peracha/public_html/codbcod03/main/pak5.pk3 (4858 files)
/home/peracha/public_html/codbcod03/main/pak4.pk3 (1668 files)
/home/peracha/public_html/codbcod03/main/pak3.pk3 (1992 files)
/home/peracha/public_html/codbcod03/main/pak2.pk3 (694 files)
/home/peracha/public_html/codbcod03/main/pak1.pk3 (2642 files)
/home/peracha/public_html/codbcod03/main/pak0.pk3 (12816 files)
/home/peracha/public_html/codbcod03/main
/home/peracha/public_html/codbcod03/main/localized_english_pak2.pk3 (9
files)
/home/peracha/public_html/codbcod03/main/localized_english_pak1.pk3
(3736 files)
/home/peracha/public_html/codbcod03/main/localized_english_pak0.pk3
(1204 files)

File Handles:
handle 1: console_mp_server.log
----------------------
59714 files in pk3 files
Sys_LoadDll(/root/.callofduty/main/game.mp.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at  0x488b1dd4
Sys_LoadDll(game) succeeded!
==== RestartGame ====

Any ideas?


-----Original Message-----
From: Daniel M. Temme [mailto:cod at schlechteverlierer.de] 
Sent: Friday, February 06, 2004 4:29 AM
To: cod at icculus.org
Subject: Re: [cod] libraries required, simple question.

On Friday 06 February 2004 07:03, CODBoards Admin wrote:
> So,
>
> /your/specified/directory/ would be the game directory where I have
COD
> files or any specific folder should do.
>
> ="/usr/local/games/gcc3libs" should be what?

I'm guessing that /your/specified/directory/ and
/usr/local/games/gcc3libs 
would refer to the same thing. 

> If I don't want to install these libraries, what else can I do. This
> server is a hosted/maintained server, would my host be able to do this
> for me?

You really only need to unpack the tar.bz2 to some directory and have 
LD_LIBRARY_PATH point there. But yes, if your host can just install gcc3
and 
libstdc++ that would probably be the easiest thing to do.

> Regards,
> deLogic.
>
>
> -----Original Message-----
> From: Adam Dixon [mailto:adixon at adam.com.au]
> Sent: Thursday, February 05, 2004 10:32 PM
> To: cod at icculus.org
> Subject: Re: [cod] libraries required, simple question.
>
> Download the librarys, unzip them in /your/specified/directory/
>
> This is the script I run so that I dont have to mess with system
> libraries which other things need.
>
> #! /bin/sh
> export LD_LIBRARY_PATH="/usr/local/games/gcc3libs"
>
> while true ; do
>         sleep 1;
>         cd /usr/local/games/cod
>         #echo "COD DM on atalanta has crashed/restarted" | mail
> servers at gamingsa.com
>         ./cod_lnxded +set ttycon 0 +set dedicated 2 +set g_gametype dm
> +exec serverdm.cfg
> done
> #EOF
>
>
>
> See
>
http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38:mss:1231:200401:ahkgheejig
> pefeefofeh
> http://icculus.org/updates/cod/gcc3-libs.tar.bz2
>    (896k download, beware of the symlinks in that tarball!)
>
>
> CODBoards Admin wrote:
>
>
> Hello all,
>
> It's simply a reminder request. I'm getting the following error:
>
> ./cod_lnxded: error while loading shared libraries: libstdc++.so.5:
> cannot open shared object file: No such file or directory
>
> What was the libraries I needed and the link to it? I just can't
> remember it and I know it's been discussed before.
>
> Regards,
> deLogic.
> Biggest dedicated Call Of Duty community @ http://www.codboards.com/

-- 
Daniel M. Temme
http://schlechteverlierer.de







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