[cod] Segmentation Fault(core dumped)
adixon at adam.com.au
Sun Feb 1 23:48:40 EST 2004
I normally run my cod linux games with the following line;
./cod_lnxded +set ttycon 0 +set dedicated 2 +set g_gametype tdm +exec
Perhaps try those two options included. Otherwise Im not too sure.
I have a few running on Linux machines and 2 running on FreeBSD 4.8/4.9
STABLE. Without issue as yet.
And it should start up something like;
Sys_LoadDll(game) found **vmMain** at 0x3100ffc0
------- Game Initialization -------
gamename: Call of Duty
gamedate: Jan 26 2004
0 teams with 0 entities
I also agree dedicated servers should just be one download, eg like EA
do for battlefield, with a server-only download. But Im happy that they
release linux builds for games let alone make like easy for us.
> Hello, I'm getting this error when running CoD on FreeBSD 5.2 with
> File Handles:
> 59716 files in pk3 files
> Sys_LoadDll(/home/formula1/.callofduty/main/game.mp.i386.so)... ok
> Sys_LoadDll(game) found **vmMain** at 0x30c4edd4
> Sys_LoadDll(game) succeeded!
> ==== RestartGame ====
> Segmentation fault (core dumped)
> Here's my start line:
> ./cod_lnxded +set com_zoneMegs 30 +set vm_game 0 +exec server.cfg +set
> net_ip x.x.x.x +set net_port 28960 +set g_gametype "sd" +map mp_dawnville
> It may be a FreeBSD problem or may be a problem with me (this is my
> first time setting up cod, and I very much disliked the fact that I
> had to retrive files from the CD first. Not to sound arrogant or
> bigger than the game, but we people that serve games are part of the
> reason why you are able to sell multiplayer games, we shouldn't be
> required to upload all of these files from the CD; even though I do
> have the cd - it makes things much more complicated.)
> Thanks in advance,
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