[cod] New Linux COD server crash!

Jeremy van Doorn jeremy at carcharias.net
Fri Nov 21 14:40:38 EST 2003


Mine "hang" ... The process was running, but not responding to any
logins or rcon commands .


> > Less than 12 hours...
> 
> > ******* script runtime error *******
> > dead entity is not an entity: (file 
> 'maps\mp\gametypes\tdm.gsc', line 604)
> >   lpattacknum = attacker getEntityNumber();
> >                 *
> > called from:
> > (file 'maps\mp\gametypes\tdm.gsc', line 600)
> >     checkScoreLimit();
> >     *
> > called from:
> > (file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)  
> > [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, 
> > sMeansOfDeath, sWeapon, vDir, sHitLoc);
> >          *
> > ************************************
> > ********************
> > ERROR: script runtime error
> > (see console for details)
> > ********************
> > ----- Server Shutdown -----
> > Sending heartbeat to codmaster.activision.com
> > ==== ShutdownGame ====
> > ---------------------------
> > Hunk_Clear: reset the hunk ok
> > status
> > Server is not running.
> 
> 
> 
> 



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