[bf1942] BF2 Server Crashes and starts Map Roation again.
xSmacks
xsmacks at wtf-base.de
Sun Jan 21 07:58:40 EST 2007
raW schrieb:
> Hello,
>
> For starters Bf2cc has an exploit where someone can gain admin rights to the
> game server. When I asked Brandon about the patch for it he said he will
> have to rewrite the code and that he was not going to do. At that time he
> just got hired by EA to do BF2CC.
>
> Now about the crashes if you can post some event logs Me and a few game
> server providers have been watching servers crashing an abnormal amount of
> time.
>
> We are starting to believe it maybe another GameSpy/Bf1942 crash exploit
> going around. This has not been confirmed and I'm no expert in it so I can
> be way off.
>
> Please review this post about the subject above
> http://www.blackbagops.com/forums/viewtopic.php?p=26269#26269
>
> -----Original Message-----
> From: Jani Partanen [mailto:jiipee at sotapeli.fi]
> Sent: Sunday, January 21, 2007 7:34 AM
> To: bf1942 at icculus.org
> Subject: RE: [bf1942] BF2 Server Crashes and starts Map Roation again.
>
> Nothing to worry, server sometimes crash. V1.41 is quite stable if we look
> back to v1.3 what crashed 10 times a day and v1.4 what crashed 5 times a
> day.
>
>
> Pelikaista / Mediatraffic Oy
> Jani Partanen
> Battlefield 2 admin
> tel. +358 505 817 817
> e-mail: jiipee at pelikaista.net jiipee at sotapeli.fi
>
>
>
>
>> -----Original Message-----
>> From: xSmacks [mailto:xsmacks at wtf-base.de]
>> Sent: Sunday, January 21, 2007 2:13 PM
>> To: bf1942 at icculus.org
>> Subject: [bf1942] BF2 Server Crashes and starts Map Roation again.
>>
>> Hello, i hope you can help me.
>> Im runnig 2 BF2Servers on one machine with BF2ccd on a Suse
>> 64Bit Root without Problems.
>> The Gameservers seem to be stable til yesterday.
>> 30 people were connected at the 64 slot one as the message
>> "Connection Problems" ( I dont know the english prompt, i
>> have a german BF2) appeared and all gamers lost connection to
>> the Server. It wa still in Gamespy list and running, but the
>> Mapcycle started again at the first map.
>> All people joined again and we coul play for the rest of the night.
>> Thats was the second time this bug happend. Whats the reason?
>> In the server dir was a *.core file generated, but dont know
>> how to read the reason out of it.
>> Does the bf2ccd (mono process) needs to be restarted when its
>> running for over a month? Or is it a bug of the 1.41 Gameserver?
>> Hope you can help
>>
>>
>> Greats
>> xsmacks
>>
>>
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>>
>>
>>
>>
>>
>
>
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>
>
>
>
As Jani said, if crashing is quite "normal" its fine for me, but i will
help if i can, too.
What kind of logfile do you need and where can i find them? In the
BF2ccd log from yesterday is nothing abnormal.
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