[bf1942] bf2web.gamespy.com

Jorrit Schippers jorrit at gameparty.net
Thu Nov 10 03:46:31 EST 2005

Have you tried the complete URL I posted? You cannot change the query
string, because the getplayerinfo.aspx script accepts just a few
querystrings now, namely the ones that BF2 uses too. You can't change
the querystrings to just the fields you need anymore.


> -----Oorspronkelijk bericht-----
> Van: Joe [mailto:sechon at blackmud.com] 
> Verzonden: donderdag 10 november 2005 9:36
> Aan: bf1942 at icculus.org
> Onderwerp: RE: [bf1942] bf2web.gamespy.com
> Ok, but I can't access it from many remote sites that 
> wouldn't be banned for any reason at all..
> Agent is being reported as "GameSpyHTTP/1.0", and I've double 
> checked that from my php code AND the agents reported by 
> clients requesting my clan's server logo.
> For example, I was trying this link:
> http://bf2web.gamespy.com/ASP/getplayerinfo.aspx?pid=43401461&
> I guess I'll start sniffing..This just seems too odd though thus far.
> -----Original Message-----
> From: Jorrit Schippers [mailto:jorrit at gameparty.net]
> Sent: Wednesday, November 09, 2005 3:59 PM
> To: bf1942 at icculus.org
> Subject: RE: [bf1942] bf2web.gamespy.com
> As far as I can see they have filtered the querystrings and 
> allow only those query strings which are exactly requested by 
> Battlefield. So just a couple of the many possible 
> querystrings now work. For instance the following still 
> works, because BF2.exe uses it:
> http://bf2web.gamespy.com/ASP/getplayerinfo.aspx?pid=PLAYERID&
> cmb*,twsc,cpcp,cacp,dfcp,kila,heal,rviv,rsup,rpar,tgte,dkas,ds
> ab,cdsc,ra
> nk,cmsc,kick,kill,deth,suic,ospm,klpm,klpr,dtpr,bksk,wdsk,bbrs
> ,tcdr,ban,
> dtpm,lbtl,osaa,vrk,tsql,tsqm,tlwf,mvks,vmks,mvn*,vmr*,fkit,fma
> p,fveh,fwe
> a,wtm-,wkl-,wdt-,wac-,wkd-,vtm-,vkl-,vdt-,vkd-,vkr-,atm-,awn-,
> alo-,abr-,
> ktm-,kkl-,kdt-,kkd-
> The following used to work, but doesn't anymore, because 
> BF2.exe doesn't use it anywhere:
> http://bf2web.gamespy.com/ASP/getplayerinfo.aspx?pid=PLAYERID
> The golden rule stays: use ethereal to read the 
> communications and immitate those communications exactly.
> And: mind the User-Agent, should be GamespyHTTP/1.0 or 
> something like that. And some ips, like one of mine, are banned.
> Jorrit Schippers

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