[bf1942] Something that has come up with server settings, and a reccomendation..
gradius at fmf.nl
Wed Mar 9 05:10:02 EST 2005
First of all, I think this is an issue that BF2 should tackle and is
rather easy to achieve. BF1942 and BFV are no longer maintained, so I
don't see any options there.
On Tue, 8 Mar 2005, Neal Clayton wrote:
> And a "match" list of settings wouldn't really be beneficial, since
> different leagues have different rules (some have different nametag
> distances, some have crosshair restrictions, etc.).
I totally agree, there are even more problems, as match settings have the
tendency to evolve on their own as well, due to new options in the game
> The real problem is there's no way to catch it and prove it to someone
> not in the game. If these changes were broadcast to the chat window, a
> simple screenshot would be all the proof you need that settings were
> altered during a match.
Yep, I would even take it one step further. I would be very nice if the
game supported a kind of "match" mode, in this mode the players should be
notified of any command/chance made in the settings. I know Andreas has
been busy with making a lovely server side python API, so there are
basically two options:
1. The "match" mode is built-in to the game and can be turned on/off by
the python API.
2. The "match" mode is created in a server side mod by the community
Option 1 has the benefit that you can be sure that the server side mod is
not compromised, downside is that it needs to be developed and maintained
by Dice/EA. Option 2 has the benefit that EA/Dice doesn't have to put in
any effort and we can expect relatively short development cycles. However,
option 2 is inherently less secure, as the server side mod can easily be
modified for cheating. I would like to know very much how Andreas thinks
to deal with this ..... ;-)
With kind regards,
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