[bf1942] Sorting out the lag-issue
theman1971 at hotmail.com
Wed Jun 29 22:05:03 EDT 2005
It is the demo server. I forgot it is running the 32-player Oman. So
you're right that it is not a true apple to apple comparison. I'll send you
some pics after I setup a 64-player retail server on the same box. :)
>From: "Steven Hartland" <killing at multiplay.co.uk>
>Reply-To: bf1942 at icculus.org
>To: <bf1942 at icculus.org>
>Subject: Re: RE: [bf1942] Sorting out the lag-issue
>Date: Thu, 30 Jun 2005 02:49:48 +0100
>Thanks for doing that Thong,
>That's a demo server yes, not a retail?
>If so your only running a 32 player map. I don't really have any
>figures to compare that to now as all our servers have been
>moved to retail. I suspect however that the 32 player maps
>way well prove much less CPU intensive.
>Also note that the demo includes at least one fix for lag which
>the retail doesn't. So all in all not a good comparison.
> Steve / K
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