[bf1942] Sorting out the lag-issue

Steven Hartland killing at multiplay.co.uk
Wed Jun 29 20:23:03 EDT 2005

1 * 64 player != 2 * 32

A "dual" 2.8 will run a 32 player per CPU but a single server gains
almost nothing from SMP so it has no way of possibly coping with
a single 64 player server.

    Steve / K
----- Original Message ----- 
From: "Nigel Smart" <nigel.smart at tranceairwaves.com>

> Hmm, not accurate, ive got 2 32 player servers running on a xeon 2.8 and ive 
> never had lag problems even when the servers have been at Max players.

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