[bf1942] BF2 VOIP Partially Broken

Per Kristiansen per at gathering.org
Sun Jun 26 03:14:19 EDT 2005

Ive noticed that SOMETIMES my firewall blocks incoming VOIP.

It's so infrequent that I havent been able to really pinpoint it, but it SEEMS 
to be server related.

last night a buddy and I was playing, and he could hear me, but not I him.
checked the lgos and sure enough..there it was..lots of drops.
This is strange as my fw is statefull and allows replies from iniated connections.

we change servers and hey presto..it worked.

gonna keep looking at this..

On Sat, Jun 25, 2005 at 07:03:02PM -0600, David Stevens wrote:
> I have the same problem..  People can hear me, but I cannot hear anyone.
> Someone add to the Wiki please?
> -----Original Message-----
> From: dackz [mailto:lists at dackz.net] 
> Sent: Saturday, June 25, 2005 6:21 PM
> To: bf1942 at icculus.org
> Subject: [bf1942] BF2 VOIP Partially Broken
> On my Linux retail server I've noticed that VOIP seems to work 
> inconsistently between people. For instance PlayerA is talking over VOIP 
> to his squad, but only PlayerB and PlayerC can hear him and PlayerD 
> cannot. Then PlayerC talks and only PlayerB can hear him. Then PlayerD 
> talks and no one can hear them, yet everyone has their microphone 
> settings properly configured.
> I was looking through the mailing list archives and noticed something 
> about VOIP servers not binding to IPs properly, but I'm not sure if they 
> were referring to the standalone version or if they were even referring 
> to BF2. I am running the server on an IP that isn't the machine's main 
> one though. The machine's internet IP is x.x.x.1 while the IP we want 
> the BF2 server to bind to is x.x.x.2. I have sv.serverIP and 
> sv.interfaceIP set to the latter.

Per Kristiansen
per at gathering.org

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