[bf1942] BF2 "Rubber Banding"

ScratchMonkey ScratchMonkey at MatureAsskickers.net
Thu Jun 23 19:30:19 EDT 2005


--On Thursday, June 23, 2005 7:23 PM -0400 dackz <lists at dackz.net> wrote:

> Like I said originally, it's not a bandwidth issue, but I have
> sv.maxConnectionType set to "CTCable256Kbps" regardless. I would set the
> choke setting, but I don't know what metric it uses and the readme files
> don't specifiy.
>
> According to iptraf the server has been at most using around a combined
> 700 KBps of bandwidth with 64 players on the BF2 server, but that value
> includes everything on the machine. I think only about 500 KBps of that
> was outgoing, which would mean something like at least less than 10 KBps
> per player.

The problem may be client-side, with the server shoving too much data to 
them, or demanding too much. Hard to know without seeing the netcode how it 
implements throttles.





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