[bf1942] BF2 "Rubber Banding"

Steven Hartland killing at multiplay.co.uk
Thu Jun 23 18:30:34 EDT 2005

What machine u running it on, typically this when the servers out of
CPU. A 64 player will require an opteron, Intel machines just don't
seem to cut it.

    Steve / K
----- Original Message ----- 
From: "dackz" <lists at dackz.net>

> Has any research gone into the reported "rubber banding" or teleporting 
> that players experience on high-traffic servers? Players on my server 
> have complained about this sort of thing, yet the server software isn't 
> using much CPU, RAM or bandwidth, so I doubt the bottleneck lies in the 
> hardware. It's also happened on other nearly-full 64 player servers that 
> I've visited.
> I'm guessing either the server software isn't sending out enough data 
> per second, or packets are being lost. Either way, an official statement 
> from a developer about this sort of thing would be nice, and perhaps 
> even some hints as to how the problem could be reduced.

This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137
or return the E.mail to postmaster at multiplay.co.uk.

More information about the Bf1942 mailing list